Danmaku Engine is a bullet-hell shoot 'em up with a full built-in level editor and Steam Workshop support. Dodge through 21 handcrafted stages across five difficulty tiers. Every bullet pattern, enemy wave, background, and music track can be rebuilt or replaced using the integrated editor.
Danmaku Engine 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年4月18日5 个月前发行
开发者Matías Pessó发行商Matías Pessó类型动作冒险独立休闲抢先体验
10成就
关于这款游戏
玩家数更新于 9月19日 02:56 UTC · 商店数据更新于 9月22日 21:07 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 64-bit相同处理器Dual-core 2.0 GHz相同显卡GPU compatible with OpenGL 3.3 Core相同内存4 GB RAM相同存储空间500 MB available space1 GB available space
关于 Danmaku Engine
Danmaku Engine is a bullet-hell shoot 'em up built around one idea: every element of every stage should be yours to control.
Weave through 21 handcrafted stages across five difficulty tiers from beginner-friendly fan spreads to divine-border curtains that push even seasoned pilots to their limit. Each stage has its own visual identity, bullet architecture, and original music. Clearing them all is the goal. Understanding them is the reward.
CAMPAIGN
21 stages. Five difficulties: Easy, Medium, Hard, and Extreme
Each stage throws a distinct challenge: orbital streams, spiraling neon wisps, industrial barrages, frozen rings colliding with solar bursts, moon-lit curtains of ghost-fire. No two stages play alike, and no stage will forgive you for standing still.
Progress is tracked. Achievements are earned. Secrets reward those who clear what they thought was impossible.
THE EDITOR
The full stage editor used to build the campaign is available to all players from day one.
- Pattern Editor — design bullet patterns with full control over speed, spread, rotation, timing, and behavior
- Boss Editor — compose multi-phase boss encounters from your patterns
- Background Editor — build animated stage backgrounds
- Music Editor — compose original MIDI tracks with a built-in piano roll, multi-layer instruments, and playback preview
- Level Editor — assemble patterns, bosses, backgrounds, and music into a complete playable stage
Everything you see in the campaign was made with these tools. Nothing is locked behind them.
EARLY ACCESS
Danmaku Engine is in active development. The core gameplay loop, all 21 campaign stages, and the full editor suite are playable now. More stages, editor features, and quality-of-life improvements are planned throughout Early Access based on player feedback.
Dodge everything. Build anything.