A lo-fi fantasy slasher hand-drawn in colored pencil. Sketchy swords, weird physics, surreal magic cards, and ragdoll puppets with a serious grudge against their master.
CrackSword 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者SalmonellaSalami发行商SalmonellaSalami类型动作冒险独立
—成就
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:53 UTC · 来源:SteamWebAPI
CrackSword is a 2D sword-fighting roguelite set in a fantasy world that's trying its best to be normal and failing completely. A one-person learning project that got out of hand. Currently in active development — solo roguelite story mode in progress, combat system in active playtesting.
SOLO ROGUE-LITE ADVENTURE
Start broke, leave legendary or don't. Meet the village folk, hunt for swords and magic cards, fight in the arena for gold and glory. And somewhere above it all, a master pulling strings that are starting to feel less like guidance and more like control.
DIRECTIONAL SWORD FIGHTING
A four-way attack system, three sword directions, one kick. Chain feints, bait parries, and make every duel feel like a conversation no one wants to be having.
CRAZY MAGICAL PLAYING CARDS
Build your hand from a deck of sword techniques and magic spells. Find the combinations that feel almost unfair, then manage your power points to actually pull them off.
CLASSIC VERSUS MODE
Pick your puppet. Choose your sword and magic cards. Duel friends in local multiplayer or test your build against AI opponents. Customize the rules until they feel fair. They won't.