COREDUMP: 口口口口 is a Metroidvania inspired puzzle platformer where you recover lost colliders, switch between phasing through walls and charged bouncing, and uncover hidden paths across an interconnected world.
COREDUMP: 口口口口 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者FANGKUAI4发行商FANGKUAI4类型策略独立休闲
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:12 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortCustom Volume ControlsKeyboard Only OptionPlayable without Timed Input
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10+—处理器Intel i3+—显卡Intel HD 4000 +—内存2 GB RAM—存储空间300 MB available space—
关于 COREDUMP: 口口口口
COREDUMP: 口口口口 is a puzzle platformer with a Metroidvania inspired interconnected world. You play as an anomalous being that has lost its colliders, drifting through a broken stack world to recover them and gradually reclaim new ways to move, jump, and explore.
But colliders are more than a simple upgrade path.
Bug, Becomes Your Ability
You begin with no colliders at all, which lets you pass through walls but leaves you unable to stand or jump normally. As you recover them, your bounce grows stronger, but some of your freedom to slip through the world disappears with it.
This is not a straightforward power climb. It is a constantly shifting relationship between abilities: every gain also asks you to give something up.
Bounce Your Way Forward
As you recover more colliders, your bounce grows stronger. Platforms that once felt out of reach, gaps that were too tall to cross, and terrain that seemed to block your way begin to open up.
Bouncing is not just about jumping higher. It is part of exploration itself. You read the terrain, judge your landing, and use your evolving bounce to reach new rooms, mechanisms, and hidden paths.
Explore a World That Connects
The world is built as an interconnected map. New ability combinations let you reinterpret places you have already visited, revealing routes, hidden rooms, and secrets that were previously out of reach.
Each recovered collider changes more than your stats. It changes how you read the world itself.
No Chase, Just Moments of Clarity
COREDUMP: 口口口口 is built around low pressure exploration. There are no relentless enemies chasing you and no countdown forcing you forward. You are free to experiment, observe the environment, and understand its rules until a moment of clarity hits: that wall was passable all along, and that route was there from the start.
The goal is not stressful execution, but the satisfaction of repeated moments of discovery.
Minimalist Black and White Pixel Art
The game uses a minimalist black and white pixel art style, with clean silhouettes, readable feedback, and restrained visuals that keep exploration and puzzle solving at the center. Combined with subtly mysterious spaces and atmospheric audio, the journey feels like a descent into a broken system in search of a way deeper in.
- Recover lost colliders to gradually reshape how you move and jump
- Balance phasing and bouncing to solve environmental puzzles and mechanisms
- Explore a Metroidvania inspired interconnected world full of hidden rooms and secret paths
- Progress through observation and understanding rather than heavy text guidance
- Experiment freely in a low pressure adventure with light punishment for failure
- Immerse yourself in a mysterious space built with minimalist black and white pixel art
A short but complete exploration journey where a flaw becomes your greatest ability.