We're a staffing agency. We send cooks to kitchens. The cooks are you. Today, a bubble tea kiosk. Tomorrow, an economy flight galley. Contract Cooks is a co-op cooking roguelite where you go where the agency sends you and try not to get fired.
Contract Cooks 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期20269 个月前发行
开发者Potato Peoples发行商Potato Peoples类型独立模拟抢先体验
—成就—
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:22 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 - 64 bit相同处理器Intel i5-4590 equivalent or greaterIntel Core i7 6700K equivalent or greater显卡NVIDIA GTX 970 / AMD equivalent or greaterNVIDIA GTX 1060 / AMD equivalent or greater内存4 GB RAM8 GB RAM存储空间3 GB available space相同
关于 Contract Cooks
You're a contractor in the food industry. The agency cares about one thing: whether you can hold down a midnight shift at a diner or a heatwave at a coffee shop where everyone suddenly wants ice. You pick the jobs off the board. Sometimes you walk into a clean kitchen. Sometimes the last cook ran out the back door an hour ago.
Each contract gives you a location, a stint of three to seven days and a set of conditions that fit the place. Office cafes get rush hour. Fine dining gets critics. Airlines get... whatever's wrong with airlines. You start with one dish on the menu and it's usually something simple. Then it gets worse.
Cooking is grounded but quick. A coffee is grind, pull, froth, pour. Bread is mix, shape, prove, bake. Every step is something a cook would recognise, none of them take longer than they need to.
You've got two hands, your co-op partner has two more. Hand things off, top each other up or just work on the same dish together. At least when the milk frother gets left on, there's someone else to blame.
At the start of each day you pick a modifier. Some make your life harder (blackouts, impatient customers, a new dish on the menu you've never made before). Some make it easier (auto stock subscriptions so you're not reordering ingredients every morning, loans for better equipment at the cost of your revenue). Want a chill shift? Stack the easy ones. Want a massive payout? Work for it.
Stock doesn’t refill itself. Order resupplies, collect deliveries from a very reliable delivery company, organise things on shelves or let the boxes pile up. We're not going to tell you how to run it. Rearrange the space, upgrade stations, put in an open fridge if you're tired of opening the fridge. Just don't mind the electricity bill.
Every contract pays. The harder you make it, the more you get. The money builds your resume and unlocks new dishes, cuisines, locations and special contracts. The unlocks carry over. The kitchens don't.
Take a casual contract for chill cooking - no timers, forgiving on mistakes. Take a heroic contract for the chaos - patience timers, real consequences, a payout that reflects it.