Containment Breach is a wave-based zombie survival game where you can blow the limbs off of enemies. Earn points to unlock doors, buy and upgrade weapons, perks, and equipment. See how fast you can escape the facility or choose to stay and go for the highest round possible.
Containment Breach 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家1今日最高样本
30 天峰值玩家1平均 1
历史峰值玩家1自开始追踪以来
30 天游玩时长7估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测25 篇评测
92.0%Positive
23 篇好评2 篇差评
推荐数—评分
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期2024年8月2日已登陆 Steam 2 年
开发者Sam Effa发行商Sam Effa类型动作免费开玩
8成就—DLC3047580
关于这款游戏
玩家数更新于 9月18日 17:06 UTC · 商店数据更新于 9月22日 10:44 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10+相同处理器i5i7显卡2GB4GB内存8 GB RAM16 GB RAM存储空间150 MB available space相同
关于 Containment Breach
Aim For The Head
The only way to kill zombies is by shooting them in the head. However, each of their arms can absorb bullets unless you shoot them.. or explode them off. Shooting limbs wastes ammo but rewards you with more points.
Upgrade
Each run starts the same, just you and your pistol. Kill enemies to get points to buy up to five different perks and ten different weapons. Each weapon can be upgraded up to two times to obtain elemental modifiers.
Escape Or Survive
Follow the objectives to make your way out of the facility as fast as possible, but you will have to override the vault door, and that can attract a lot of attention... Or you can choose to stay and survive as many rounds as possible.
Feedback Appreciated
This is my first game I have put out there so feel free to leave any feedback and I will work on updating the game to address any balance issues, game breaking bugs, and unclear mechanics. I have already gathered a list of player feedback to implement soon.
About The Developer
Hello. I am a solo developer making games after my 9-5 job. This is my first game I have actually managed to released and I did most of the art myself (I am mostly a programmer). I plan to push updates to address player feedback as it comes in, and i really appreciate it. In the meantime ill be working on an expanded idea of this game that will include a base-building and tower defense mechanic, as well as multiplayer.