An investigative RPG where every choice changes the town, and you. Explore dangers across Day, Night, and Twilight, uncover what’s really happening, and survive the things that notice you noticing them.
Compromised Investigator 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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推荐数—
媒体
9 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者CompromiseDev发行商CompromiseDev类型独立角色扮演
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 02:15 UTC · 来源:SteamWebAPI
评分
0/9
近 30 天暂无数据差评占比—好差评比—
4346850App ID
兼容性与功能
Windows · macOS · Linux未列出控制器支持
游戏模式Single-player
Steam 功能Family Sharing
系统需求
最低配置推荐配置系统Win7—内存1000 MB RAM—
关于 Compromised Investigator
About This Game
You are an Investigator of the Compromise, belonging to neither the Day nor the Night. When someone breaks the rules, you're the one who goes to the scene and files the report. What happens after surely is none of your concern.
Investigate Strange Cases
Examine breached crypts and ransacked graves. Track down an illegal fortune-telling operation run by Pixies. Investigate a strange human child strolling the streets at Night. Decide what makes it into your report and what gets left out.
Each case is a self-contained little story but everything is connected and it might require multiple playthroughs for you to truly grasp the underlying truth.
Multiple Playable Investigators
Play as a character from a variety of races and backgrounds. Whether you're of the Day or Night, the curfew doesn't apply to you. That doesn't mean you're welcome.
The same case plays out very differently as a Human than as a Vampire. Certain witnesses will speak freely to one and immediately attack another.
A Persistent, Reactive Town
The town remembers. Factions react to how you handled past cases. Characters return with altered attitudes. Tensions between the Day and the Night shift over time. Small choices escalate into larger conflicts, and early decisions can lock, alter, or unlock later storylines. Some events can even lead to complete town altering disasters.
There are no perfect resolutions, no ways to make everyone happy.
Character Progression
As the cases accumulate, your character changes.
- Gain permanent afflictions that alter stats, abilities, appearance, and dialogue
- Evolve those afflictions as you level up
- Collect unusual items and affliction with completely game-altering effects
Progress comes with drawbacks. You don't just become stronger, you'll also change into something different.
Things Can Turn Violent
Combat is avoidable, but extremely dangerous.
- Turn-based combat revolving around throwing dice
- Your stats, abilities, afflictions, and items, all interact dynamically
- Afflictions gained can carry beyond a single encounter
Features
- Case-based investigative RPG with branching outcomes
- Multiple playable races and backgrounds
- Day-Night cycle with curfew mechanics
- Many reactive factions that track your reputation
- Permanent afflictions that evolve as you level up
- Dice-based skill checks affected by your stats
- Turn-based combat when the investigation gets violent
- Enemy AI driven by their INT and WIS stats. Debuff them to make them stupid
- Items and afflictions that dynamically alter your abilities
- Lorebook that fills in as you play and persists across runs
- Day Market and an unlockable Black Market with an ever-expanding inventory
- Random events driven by items, afflictions, and faction reputation
- Original soundtrack with dynamic day-night and combat crossfades
- Hand-crafted pixel art with some limited combat animations