A refreshing little game with blue-green as the main color. A game with the core gameplay of drawing with a ruler, involving conventional drawing, single ruler drawing, and single ruler drawing. The difficulty increases (slightly difficult), with tests of foundation, thinking, and even endurance.
Compass & Straightedge 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测3 篇评测
100.0%3 user reviews
3 篇好评0 篇差评
推荐数—评分
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年12月10日10 个月前发行
开发者ShaoJH发行商ShaoJH类型独立休闲
—成就—DLC4201160
关于这款游戏
玩家数更新于 9月18日 23:16 UTC · 商店数据更新于 9月22日 11:54 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows VistaWindows 11内存1 GB RAM16 GB RAM存储空间20 MB available space1 GB available space
关于 Compass & Straightedge
This game, called 'Compass&Straightedge', is a geometric puzzle game with ruler and gauge drawing as its core. It is produced by ShaoJH and focuses on fun challenges in geometric drawing.
In terms of gameplay, it relies on six major tools: "point, line, circle, wipe, mark, and pass". Players need to determine the position with "point", connect two points with "line", and determine the radius of the circle center with "circle" according to the geometric requirements of each level (such as making equilateral triangles, drawing the common tangent of circles, making angle bisectors, etc.). With the help of these basic rules, they can complete the task and click "pass" to enter the next level. The operation logic follows traditional geometric drawing rules, and is both informative and informative.
In terms of content, the levels are designed around classic geometric problems: from making equilateral triangles on line segments and constructing equilateral triangles on concentric circles, to finding the four common tangents of two circles and making circles that are tangent to multiple known circles. The tasks cover the core scenarios of basic geometric drawing, which not only tests the understanding of geometric principles, but also exercises the rigor of drawing practice.
The artistic style follows the minimalist pixel style route: the interface is dominated by fresh blue-green tones, the tool buttons are simple block styles, and the geometric shapes are presented with clean lines without unnecessary decorative elements. It not only conforms to the texture of retro games, but also makes geometric shapes the visual core. It combines functionality and simplicity, and the overall atmosphere is relaxed and focused on the drawing itself.