Fight in a war on Mars as a mercenary. Pilot futuristic combat vehicles. Engage in combined arms operations. Choose your own missions in a dynamic war set in a sandbox campaign. Ally yourself with the native Colonists or become rich by fighting for the Corporations.
Combat Rover: Operation Storm 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
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发行日期—发行日期未公布
开发者GravitySoft OÜ发行商GravitySoft OÜ类型动作独立竞速
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 01:30 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 64BitWindows 11 64Bit处理器AMD Ryzen 3 3200G or Intel Core i3-9100AMD Ryzen 5 3600 or Intel Core i5-10400显卡NVIDIA GeForce GTX 1030 or AMD Radeon RX 550NVIDIA GeForce GTX 1660 or AMD Radeon RX 590内存8 GB RAM16 GB RAM存储空间10 GB available space相同
关于 Combat Rover: Operation Storm
The year is 2245 AD. The Sol system is split between several feuding factions. Earth and moon are ruled by the Commonwealth, the strongest human faction in Sol. The gas giants Jupiter and Saturn are home to Ousters, genetically engineered human subspecies. Mars is a divided world contested by native Bora colonists and newly arrived megacorps from Earth. In the Valley of Mariners the Bora find themselves at war with Gilead systems, a Terran mining megacorp hellbent on sieging this valuable location by force. The war provides oppurtunities for mercenary units seeking to make a fortune as both sides offer missions and contracts to fight for their side.
In Combat Rover you find yourself in the role of a mercenary rover pilot during Operation Storm, the name for Gileads assault on Valles Marineris. You will fight in a land war on Mars, in a setting inspired by realism and hard science fiction. No aliens, no faster than light travel just a speculative look at what a war on the red planet could be like.
This is a very early tech demo for Combat Rover. Intended to show what the graphics of the game would look like and the feel of vehicle movement and shooting mechanics. We have not added gameplay content such as missions or fully fleshed out factions and their vehicles yet. All enemies seen are place holders. The game will change drastically as it undergoes further development and this very raw tech demo should not be taken as a representative of the final product.