Coloring is a roguelike 2D labyrinth horror game with fast run-based gameplay. Navigate the Afterlife, use colored lockers and deals to escape a monster and improve your time each run.
Coloring 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本目前只有一天的历史数据——曲线至少需要两个样本。
24 小时—7 天—趋势持平
评测1 篇评测
100.0%1 user reviews
1 篇好评0 篇差评
推荐数—评分
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年8月8日2 个月前发行
开发者Garanty Studios发行商Garanty Studios类型动作冒险休闲
4成就—DLC
关于这款游戏
玩家数更新于 9月19日 03:55 UTC · 商店数据更新于 9月22日 21:20 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10Windows 11处理器Intel Core i3Intel Core i5显卡Intel HD Graphics 4000NVIDIA GTX 750内存4 GB RAM8 GB RAM存储空间500 MB available space1 GB available space
关于 Coloring
Coloring is a tense 2D roguelike where you navigate the afterlife, wandering through confused, maze-like corridors in a desperate bid to escape a relentless monster. Focused heavily on atmosphere and high-risk decision-making, the game forces you to think quickly, adapt, and stay hidden. Every run is a test of speed, awareness, and navigation, where your survival depends entirely on the fading colors around you and the dangerous deals you choose along the way.
COLOR
The core mechanic revolves around colors. Throughout the maze, colored lockers act as temporary hiding spots. As the monster approaches, colors begin to fade, making survival increasingly dependent on memory, positioning, and fast decisions. Knowing when to push forward and when to hide becomes essential.
DEALS
As the player progresses through the run, you must choose between Deals. Every Deal grants a powerful advantage, but also comes with a dangerous downside that permanently alters the rest of the run. Some Deals make the run easier, while others make the monster even more threatening. No choice is purely positive, forcing players to adapt their strategy constantly.
RUNS
With randomized runs, evolving builds, oppressive atmosphere, and fast paced gameplay focused on hiding and escape, Coloring creates constant tension where every decision shapes the run and no two runs ever play out the same way twice. You may aim for a faster time, or just try to escape at all.