One wrong delivery can start a war. Smuggle cargo in a Tetris-style hold. Dodge faction inspections. Betray whoever pays. A pixel-art space rogue-like where every run is one bad jump from total loss.
Cargo Runner: Faction Fracture 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年12月2 个月后发行
开发者Aech发行商Aech类型动作冒险独立
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:21 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 64-bitWindows 10/11 64-bit处理器Intel Core i3-3210 / AMD A8-7600Intel Core i5 or AMD equivalent显卡OpenGL 3.3 compatible GPU with 512 MB VRAMOpenGL 3.3 compatible GPU with 1 GB VRAM内存4 GB RAM8 GB RAM存储空间500 MB available space相同
关于 Cargo Runner: Faction Fracture
PACK THE HOLD. PICK YOUR FACTIONS. TRY NOT TO DIE.
Every run starts the same: an empty cargo grid, three faction stations, and a delivery contract that could go very wrong.
The legal cargo pays. The illegal cargo pays more. The unknown cargo pays the most — if it doesn't mutate before you reach a buyer.
By sector three, you're hauling contraband through a Federation blockade with one shield bank left, a pirate squadron on your tail, and a boss between you and the warp gate. You either extract clean or you lose the run.
▸ TETRIS YOUR CARGO, DODGE INSPECTIONS
Pack your hold by hand. Safe slots up top, risk slots below. Federation scanners read top-to-bottom — what you stash where decides whether you make the next station or get boarded.
▸ THREE FACTIONS, NO FRIENDS
Federation, Pirates, Swine. Each pays differently, hates someone else, and remembers what you did last run. Working both sides is the highest paycheck and the fastest way to get hunted.
▸ EVERY SYSTEM IS A TRADEOFF
Power between shields, weapons, and engines mid-fight. Heat from contraband draws patrols. Mutating cargo can spike or crash in value before you dock. Nothing is free.
▸ NINE SHIPS, BRANCHING UPGRADES
Each ship sets your base hold shape, slot ratio, and special ability. Stack boon synergies between runs to make your loadout
do something none of the others can.
▸ BOSS EVERY SECTOR
Sector-ending encounters that punish whatever build you've been getting away with. If you only know one strategy, you'll learn three more or die trying.
▸ PERMADEATH, PERSISTENT META
Lose a run, keep your weapons stash and meta upgrades. Each death pushes the next attempt further.
DAILY SEEDED RUNS + GLOBAL LEADERBOARDS
Same conditions for everyone. Your scoreboard against theirs.