Observe the unseen enemy—and command the strike! "Bridge Orders — Outrim: The Unseen Enemy" is a sci-fi strategy game where attacks only work after confirming the enemy with Quantum Interference Waves (QIW). As captain of Samsara, you face high-stakes decisions that will shape the war.
Bridge Orders - Outrim: The Unseen Enemy 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测8 篇评测
75.0%8 user reviews
6 篇好评2 篇差评
推荐数—评分
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年12月12日10 个月前发行
开发者POISOFT发行商POISOFT类型冒险模拟抢先体验
15成就—DLC
关于这款游戏
玩家数更新于 9月18日 22:26 UTC · 商店数据更新于 9月22日 08:09 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed Input
系统需求
最低配置推荐配置系统64-bit Windows 11—处理器Intel Core i5-9400F—显卡NVIDIA GeForce 1060 6GB—内存16 GB RAM—存储空间3 GB available space—
关于 Bridge Orders - Outrim: The Unseen Enemy
Bridge Orders — Outrim: The Unseen Enemy is a single-player, bridge-focused sci-fi strategy game where you move your fleet by “Observation → Judgment → Command” instead of piloting ships directly.
Gameplay
You don’t steer the ship yourself in Bridge Orders. Instead, you sit on the bridge, receive reports from your officers, and repeat a cycle of Observation → Judgment → Command.
You are not the one pulling the trigger — you are the one who decides what should be targeted and when, as a commanding officer.
Playtime
Depending on how you play, the current version offers roughly 30 minutes of playtime.
Story
In a remote garrison on the edge of the Galactic Peace Federation Aurelia Concordia, a series of impossible battleship sinkings has occurred.
Mu Griffith, a quantum physicist and radar researcher, is promoted to captain after demonstrating the effectiveness of Quantum Interference Waves (QIW) during Operation AO.
Together with QIW radar operator Remy Kirishima, executive officer Riley Drake, operations officer Rio Rutherford, ship operator Philip Liu, medical officer Michaela Bernard, and the rest of the crew, you pursue the true nature of this unseen enemy and the hidden truth behind the incidents.
Battleship Upgrades
There is no traditional character level-up system, but as the story progresses you are given access to stronger battleships and more powerful weapons.
Your growing firepower lets you try different approaches to each engagement as the campaign advances.
Caring for Remy
At present, Remy Kirishima is the only person who can operate the QIW radar. If you push her too hard, you won’t be able to make full use of QIW, and reliably tracking enemy ships will become difficult.
How much you push her, and how much you protect her, is another part of your struggle as captain.
What’s Included in the Current Early Access Version
In the current Early Access version, you can play Episodes 1–3 of a story campaign that is currently planned to span around 10 episodes.
You’ll experience a story-focused single-player campaign covering your deployment to the Outrim sector and your first encounters with the “Phantom Fleet.”
Each mission lets you enjoy the core bridge-command loop: reading sensor data and officer reports, choosing commands, and advancing the battle as a commander rather than a pilot.
We currently plan to add further episodes and to keep improving UI, balance, accessibility, stability, and performance based on player feedback, but these plans may change depending on development progress and what we learn during Early Access.