Bouncemetry is a physics-based incremental game focused on geometric simulations. Unlock different scenarios, such as bouncing mechanics, glass shattering, and color filling, and run them simultaneously. Generate passive income and infinitely scale your simulation parameters through a skill tree.
Bouncemetry 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
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24 小时—7 天—趋势持平
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游戏
发行日期—发行日期未公布
开发者kohlgames发行商kohlgames类型策略独立模拟休闲
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关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 01:42 UTC · 来源:SteamWebAPI
辅助功能与音频Camera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
更多Adjustable Text SizeContrast ControlsPlayable At Your Own Pace
系统需求
最低配置推荐配置系统10—处理器Quad core 2Ghz+—显卡GeForce GTX 750 Ti, Radeon R7 360 or Intel UHD Graphics 730—内存4 GB RAM—存储空间1 GB available space—
关于 Bouncemetry
Bouncemetry is an incremental game that combines idle progression with physics-based simulations. The core gameplay revolves around managing, upgrading, and scaling different geometric scenarios to generate continuous income.
Physics Simulations Players unlock and operate distinct types of simulations. Current scenarios include objects bouncing inside confined geometric boundaries, structural glass shattering based on kinetic impact, and shape-filling mechanics. Each simulation relies on a deterministic physics system and provides direct visual feedback based on the current upgrade levels.
Infinite Progression All interactions within the simulations generate income, which is invested into a comprehensive skill tree. Upgrades modify the physical properties of the simulations, including base speed, restitution, and growth rates, as well as economic multipliers. The progression system has no hard limits, allowing the physics and income generation to scale infinitely.
Parallel Execution Progressing in the game unlocks additional simulation types. These scenarios do not replace one another and can instead be run simultaneously in the background. Players can switch between active simulations to manage specific upgrades while all active scenarios continue to contribute to the global idle income.