Minesweeper, but you score. Every square hides a house, a signal tower, a street tree, a power plant or a gas main, and every one leaves a hint. Dig for points, stack multipliers, hire helpers that bend the rules, and secure eight key sites in this roguelike city-building puzzle.
Boomside 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
6 张图片
游戏详情
关于这款游戏
游戏
发行日期Q1 20273 个月后发行
开发者Hwantastic Games发行商Hwantastic Games类型独立休闲
—成就—DLC5391750
关于这款游戏
玩家数更新于 — · 商店数据更新于 10月13日 18:15 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 10 64-bitWindows 10 / 11 64-bit处理器Dual-core 2.0 GHzQuad-core 2.5 GHz显卡Integrated graphics (Intel HD Graphics 4000 or equivalent)Any GPU with DirectX 11 support内存4096 MB RAM8192 MB RAM存储空间1024 MB available space相同
关于 Boomside
I'm making a game that takes Minesweeper and gives it a roguelike system. I'm working hard to make it as fun as the games I love most, Balatro and Slay the Spire.
The idea came to me almost like fate. It was around August 2026, and Minesweeper seemed to be everywhere I looked. Com2uS had just released a game called Color Sweeper, and on mobile I kept seeing ads for endless-Minesweeper games. Above all, on a business trip, the woman sitting next to me was playing Minesweeper. Seeing all that, I realized just how many people love this game.
At the time, I was deep in the final stretch of my first game, Hearts Extreme. When I started Hearts Extreme, I had actually planned to make it a roguelike. But the more I built, the more I felt it didn't suit the genre, so I tore the whole structure down and rebuilt it. That left me looking for a fresh idea that a roguelike system would fit, and that's when Minesweeper caught my eye.
I kept the core of finding mines, but changed what winning means. Instead of having to avoid every mine, you score points as you play, and the challenge is to score while staying clear of the mines. The idea was to have many different ways to score, and to give every scoring square the same kind of hint Minesweeper gives you for mines. I also wanted the kind of score-snowballing you get in Balatro, so squares that act as a "multiplier" found their way into the game.
Building on that core, I'm working to pack in as many different kinds of fun as I can. Boomside is aiming for release in Q1 2027. Stay tuned!
常见问题
Steam 目前未列出 Boomside 的价格。
Boomside 尚未发行。计划发行日期:Q1 2027。
最低配置:Windows 10 64-bit, Dual-core 2.0 GHz, Integrated graphics (Intel HD Graphics 4000 or equivalent), 4096 MB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。