Rip and tear… detective style. Play as Chad Chadson, a hard-boiled detective with a chiseled jaw and a blood-fueled arsenal on his final case against a twisted magical cartel. Master brutal gunplay, blood magic teleportation, and high-speed arena combat in a surreal world falling apart.
Bloody Detective`s Last Case 在线人数与 Steam 图表
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在线人数—24 小时 —
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关于这款游戏
游戏
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开发者Frozen Castle发行商Frozen Castle类型动作抢先体验
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 23:19 UTC · 来源:SteamWebAPI
Bloody Detective’s Last Case is a fast-paced boomer shooter where style, aggression, and positioning matter more than cover.
You are Chad Chadson, a no-nonsense detective on his final case. A case that leads straight into a nightmarish tower run by a magical cartel — where reality bends, the dead don’t stay dead, and blood is more than just a stain.
Armed with a heavy-hitting revolver, a devastating rocket launcher, and rapid-fire weaponry, you’ll carve your way through hordes of twisted enemies using both firepower and blood magic.
Your signature tool? A Blood Beacon — throw it, fight, then snap back instantly, healing yourself and repositioning mid-combat. It’s not just mobility — it’s survival.
The closer you get to the tower, the more the world unravels: quiet suburbs twist into impossible geometry, floating structures, and surreal nightmares.
This is your last case.
And it’s going to get bloody.
Key features
High-Speed Arena Combat
Tight, aggressive gunplay with constant movement, rocket jumps, and no room to hide.
Blood Magic Mobility
Master the Blood Beacon: teleport, outplay enemies, and recover in the middle of chaos.
Classic Arsenal, Modern Flow
Revolver, rocket launcher, and automatic weapons — each built for maximum impact and synergy with movement.
Twisted Enemy Design
Face hordes of deranged undead — from fast, swarming attackers to slow, devastating threats.
Surreal World Evolution
Explore environments that shift from grounded industrial outskirts to full-blown psychedelic nightmare.
Environmental Interaction
Solve combat-driven challenges: pressure buttons, beacon-based triggers, platforming, and deadly hazards.