A fierce, action-packed narrative RPG; Play as Quentin Ashborne, the archaeologist whose duty has brought him to fight tooth and nail against the damned souls. If you are to survive, you must learn to manage & manipulate blood. Ride the downward spiral.
Bloodsmith 在线人数与 Steam 图表
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在线人数—24 小时 —
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30 天峰值玩家0平均 —
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24 小时—7 天—趋势持平
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关于这款游戏
游戏
发行日期20269 个月前发行
开发者ACEDIA发行商ACEDIA类型动作独立角色扮演
—成就—DLC
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:55 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Winows 10/11相同处理器Intel Core i5 8400 or AMD Ryzen 5 2600TBA显卡NVIDIA RTX 2060 or AMD RX 5600XTNVIDIA RTX 4060 or AMD RX 7600内存12 GB RAM16 GB RAM存储空间10 GB available space15 GB available space
关于 Bloodsmith
Blood. Flesh. Cycles of death & rebirth.
The cursed ruins beneath the old cemetery have been dead for centuries, and yet nothing here stays that way. The undead roaming these halls were once people. The blood pooling in the stone cracks still moves. And somewhere below, something ancient is still breathing.
Master blood manipulation or be consumed by it
Claim blood from fallen enemies or forge your own offence from your own blood. Burn, slash, impale and drain your way through hordes of the damned using an evolving arsenal of blood manipulation abilities. Every power you gain comes from something you survived. You grow stronger with every drop. So does the hunger.
Ride the downward spiral
The deeper Quinton goes, the harder the story gets to look at. The ruins have a history. The monsters have names. And the thing waiting at the bottom didn't end up there by accident.
Bloodsmith is a first-person action RPG about how far a person will go, and what's left of them when they get there.
Fight off the Undead
Those who've rested here for centuries have been condemned to come alive every night; and he who is unfortunate enough to happen upon these damned souls must then fight his way to survivial.
Key Features
- First-person combat built around a deep, upgradeable blood manipulation system
- Siphon, extract, burn, slash and crystallise enemies using blood as both weapon and resource
- A layered narrative that rewards exploration — lore found, never told
- Escalating enemy design: every area introduces something you haven't seen before
- A descent structure — each level goes deeper, darker, and harder to come back from