Blackwood Abattoir is a first-person psychological horror game where an unkillable, 100% blind monster hunts you purely by sound. Trapped in a dark slaughterhouse with no weapons, every footstep, flashlight click, and breath could be your last. Stay silent, or become cattle.
Blackwood Abattoir 在线人数与 Steam 图表
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在线人数—24 小时 —
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关于这款游戏
游戏
发行日期—发行日期未公布
开发者Ransol Studio发行商Ransol Studio类型动作冒险
—成就—DLC4983310
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 02:33 UTC · 来源:SteamWebAPI
最低配置推荐配置系统Windows 11相同处理器Ryzen 3 3200g11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz显卡GTX 1650 superNvidia RTX 3070存储空间5 GB available space相同
关于 Blackwood Abattoir
CAN YOU SURVIVE THE SILENCE?
Blackwood Abattoir is a high-intensity, first-person psychological horror game set in a claustrophobic, abandoned slaughterhouse. You play as Alex, an urban explorer searching for your missing brother, trapped inside a decaying facility with an unkillable nightmare.
You have no weapons. You have no way to fight back. Your only option is to remain quiet and stay hidden.
KEY FEATURES
- 100% Blind Acoustic AI: The Executioner cannot see you—he hunts purely through hyper-sensitive hearing. Every footstep, door handle, or flashlight click generates sound waves in the environment that draw him straight to your location.
- The "Minefield" Environment: The slaughterhouse floor is scattered with physical hazards. Stepping on glass shards or kicking hollow metal cans creates immediate noise nodes, instantly alerting the boss.
- The Flashlight Dilemma: Pitch darkness forces you to rely on your flashlight, but toggling it emits an audible click. When battery power drops below 15%, erratic flickering and electrical pops create micro-noises that track you in the dark.
- Interactive Lockers & Hold Breath Mechanic: Lockers are temporary safe havens. When the boss approaches, maintain control over your breathing in a high-stress balancing QTE. A single slip-up triggers a loud gasp—and an instant execution.
- No Pausing, Zero Mercy: Managing your inventory or reading lore logs does not pause the world. You are constantly hunted in real-time.