BauHouse is a rhythm-driven bullet hell where energetic music creates and drives every obstacle. You control a block. Move to dodge obstacles and dash to pass through them. Simple. Can you?
BauHouse 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
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0 篇好评0 篇差评
推荐数—
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者VarKul发行商VarKul类型动作独立
—成就—DLC4563250App ID
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:21 UTC · 来源:SteamWebAPI
BauHouse is a rhythm-driven bullet hell where energetic music creates and drives obstacles.
Every obstacle you see is generated and controlled by the structure of the music. Kicks, snares, synths and other stems shape patterns, motion, and intensity. What you hear is what you see and vice versa.
You control a simple block. Move to dodge obstacles. Dash to pass through them at the right moment.
The game is built around a strict set of visual and gameplay rules inspired by Bauhaus design:
- Clean geometry
- Minimal color palettes
- Readable, structured patterns
Even at high intensity, everything remains intentional and readable.
Each level is a composition.
Music is split into elements, and each element drives a different type of obstacle. As the track evolves, so does the space around you. Calm sections give room to breathe. Drops compress the playfield into tight, high-pressure sequences.
Difficulty is not scripted — it emerges from the music.
Key Features
- Music-driven gameplay
Every obstacle is directly tied to the audio.
- Dash through obstacles
Precise timing lets you pass through obstacles instead of avoiding them.
- Readable chaos
Minimalist visuals and strict rules keep even complex patterns understandable.
- System-driven levels
Levels are built from compositions, not hand-scripted sequences.
常见问题
Steam 目前未列出 BauHouse 的价格。
BauHouse 尚未发行,发行日期也尚未公布。
最低配置:Windows 10 64-bit, Intel Core i3-6100 / AMD FX-6300, Intel HD Graphics 520 / Radeon HD 7750, 4 GB RAM。上方的配置卡片对比了各平台的最低配置和推荐配置。