BARABIZNA is a atmospheric horror game set in a creepy old house. Find and collect all the hidden items before it's too late. But beware... you're not alone.
BARABIZNA 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测5 篇评测
60.0%5 user reviews
3 篇好评2 篇差评
推荐数—评分
媒体
7 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年10月23日11 个月前发行
开发者CepSoft发行商CepSoft类型冒险休闲
—成就—DLC3457800
关于这款游戏
玩家数更新于 9月18日 15:34 UTC · 商店数据更新于 9月22日 10:51 UTC · 来源:SteamWebAPI
What happens to an old house when its owner dies or vanishes under mysterious circumstances? Usually, the house is left abandoned. And when something is abandoned, it draws in all kinds of people looking to claim things that seemingly have no owner. But do these things truly belong to no one ?
In this game, you become one of those people looking to profit from someone else’s misfortune by selling a few intriguing items that are said to be hidden inside the house.
BARABIZNA is a short, spine-chilling horror game set in a creepy old house. Your mission: find and collect all the hidden items before it's too late. But beware... you're not alone.
GAMEPLAY
- Every run offers a different set of items to collect. Find them all and escape with your car to survive.
- Your ultimate goal is to reach your car and escape, but you can't leave without the full set of items.
- You only have 15 minutes of flashlight battery. If the light dies, you’ll be plunged into darkness—alone, vulnerable, and hunted.
- Each item you collect makes the game more difficult, turning the search for the last few items into a true challenge.
- You’ll need to listen carefully and choose your routes wisely to avoid an threat that stalks the house.
- Featuring moody visuals, minimal UI, and an eerie soundscape designed to pull you into the horror.
Additional Info:
- Genre: First-person psychological horror, walking simulator with stealth elements
- Estimated Playtime: 15–30 minutes per run
- Replayability: Randomized objectives make each session unique
- No Combat: Pure survival through stealth, exploration, and clever decision-making
- Single-Player Only