Automaton Heart is an RPG with platforming elements where you visit obscure and interesting places while upgrading your organs and strategizing about which items to bring along.
Automaton Heart 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测100 篇评测
96.0%Very Positive
96 篇好评4 篇差评
推荐数—评分
媒体
10 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年5月29日4 个月前发行
开发者Luke Vincent发行商Luke Vincent类型动作冒险独立角色扮演
22成就—
关于这款游戏
玩家数更新于 9月18日 11:20 UTC · 商店数据更新于 9月22日 09:28 UTC · 来源:SteamWebAPI
辅助功能与音频Custom Volume ControlsPlayable without Timed InputSave AnytimeStereo Sound
系统需求
最低配置推荐配置系统Windows 10—处理器Intel Core i5 CPU or better—显卡Nvidia GTX 1060 or equivalent—内存8 GB RAM—
关于 Automaton Heart
Automaton Heart
Automaton Heart is an RPG with platforming elements where you visit obscure and interesting places while upgrading your organs and strategizing about which items to bring along.
Organ Management System
Upgrading organs will influence not only your combat stats, but also will unlock new features for your automaton. Upgrade the mind to gain useful navigation tools or upgrade your lungs to breath underwater for longer.
Different tools will help you gain access to new areas but you may only carry so many at a time.
The world remains persistent so you can stash items and come back for them later, but beware of enemies that can stalk you between areas or steal items off your person or the floor.
Periods of action are punctuated by stretches of pure exploration and rest areas where the player may choose to deal with their equipment and upgrades.
Characters
Play through the stories of the automatons Uma, Alma, and Misha experiencing their unique abilities and traits.
Each of the three characters have a set of six unique abilities with a wide range of different effects like allowing the player to summon a friendly companion or jet through the air for a short time.
Item Strategy
Players will need to assess their equipment and stats, make hidden item stashes, and plan to bring an adequate bundle of supplies for an excursion into the unknown.
Shopkeepers and friendly sentient creatures in the world can trade useful items so you'll have to think before you act during an encounter.
Progression
Gain experience levels to generate organ cores, and then choose how you distribute organ cores amongst each organ to upgrade them.
Experience is gained by finding new secret areas, defeating enemies, or choosing to invest computer chips into your own body vs. selling them to a shopkeeper.
Thank you
For reading a little bit about my game. I worked a long time on it and didn't use generative tools of any kind so I hope for human expression to shine through in the work I did.