It is a first-person realistic horror shooting game built with Unreal Engine 5. It tells the story of the protagonist waking up from a coma and losing his memory, exploring the truth of the story. Players will experience realistic scenes, oppressive monster battles and a terrifying story process.
罪赎(ZUISHU) 在线人数与 Steam 图表
实时
在线人数024 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测8 篇评测
37.5%8 user reviews
3 篇好评5 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2025年1月20日已登陆 Steam 1 年
开发者几几不小心发行商几几不小心类型动作冒险独立
3成就—DLC
关于这款游戏
玩家数更新于 9月18日 14:40 UTC · 商店数据更新于 9月22日 22:40 UTC · 来源:SteamWebAPI
最低配置推荐配置系统win7/win10相同处理器Intel Core i5-6400 0r AMD FX 8320Intel Core i7-7700显卡NVIDIA GTX 960 or AMD Radeon R9 280NVIDIA GTX 1060 6GB内存8 GB RAM16 GB RAM存储空间12 GB available space16 GB available space
关于 罪赎(ZUISHU)
Zuishu is a super-realistic single-player first-person shooter game built with the latest technology of the next-generation Unreal Engine 5 game engine. Developed independently by a domestic game enthusiast and game anchor, the game uses a body camera perspective plus realistic graphics, spatial sound reverberation effects and simulated real gun feel to give players an immersive experience.
Background story
The protagonist loses his memory and appears in a dark room. During the escape, there seem to be two voices echoing in his mind, and he encounters mutated monsters. During the game, the truth of the story is gradually explored. When the player understands the truth behind the story and gradually reveals the true identity of the protagonist, the player's choice will usher in different endings for the protagonist to complete self-salvation.
Key points of the game
-New innovative interactive gameplay, the player's microphone volume affects the status of characters and monsters in real time
-Realistic first-person body camera perspective
-Simulation of real shooting feel and sound effects, facing monsters with simulated fear heartbeat sound effects and other feedback to enhance the immersion of the game
-Monsters with a strong sense of oppression and more realistic simulated physical attack feedback
-Weather changes include realistic scenes such as fog, light rain, heavy rain, and indoor and outdoor sound effects simulation on rainy days