This is a game where you encounter some puzzles of various types, focusing mainly on split attention, and follow the very linear path laid out before you and definitely don't do anything immoral. Just follow the sequence and everything will be fine. I promise. I promise. I promise.
Ascension Act 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
—No user reviews
0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期—发行日期未公布
开发者Evan The Not Fantastic发行商Evan The Not Fantastic类型策略
—成就—DLC4353590App ID
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月22日 02:15 UTC · 来源:SteamWebAPI
评分
0/9
近 30 天暂无数据差评占比—好差评比—
兼容性与功能
Windows未列出控制器支持
游戏模式Single-player
Steam 功能Family Sharing
辅助功能与音频Playable without Timed InputSave Anytime
系统需求
最低配置推荐配置系统Windows 10 or above—处理器Intel Core i5-1035G1 CPU—显卡Intel UHD Graphics—内存2 GB RAM—存储空间1 GB available space—
关于 Ascension Act
Welcome to Ascension Act. This is a game where you encounter some puzzles of various types. The primary puzzle aspect revolves around split attention. Certain moments will cause the screens to duplicate, and as the player, you will have to use this to their advantage to get to the end of each level. The main difficult comes from navigating each screen while controlling all characters simultaneously. There are additional, minor mechanics such as being pushed around, jumping, and (currently) nothing else. In the demo, there are two levels, both of which are challenging in their own aspects.
You may ask: "For what reason, doth one complete thine dreary tasks?"
A stranger responds: "Heck if I know, man."
Message from the Creator: Hey, everyone. This is my first game, so I sincerely hope that you enjoy it (or at least tolerate it). I'm new to all of this, but I'm more than willing to learn and accept feedback. I made this game mainly because I wanted to; I enjoy coding and programming different mechanics, and (as you can probably tell) I'm a fan of more difficult games. I don't think that this game will be a massive hit or anything, but I just want to prove to myself that I can create a decent, coherent game that people can at least respect. It may take some time, but I'll get there. In the meantime, let me know what you think. :)