Hijack enemy processes. Steal their kits. A tactical roguelike on a 7×7 grid where every enemy is carrying something you can take lifesteal, defense, entire ability kits. Build from 250+ programs. The system adapts to hunt you. Permadeath. No negotiations.
Absorber: Absorb Adapt Survive 在线人数与 Steam 图表
实时
在线人数—24 小时 —
24 小时峰值玩家0今日最高样本
30 天峰值玩家0平均 —
历史峰值玩家0自开始追踪以来
30 天游玩时长—估算值
Steam 图表 · 30 天在线人数等待采样
正在收集每日样本尚未存储该游戏的每日样本。积累最初几天的历史数据后,曲线就会出现。
24 小时—7 天—趋势持平
评测0 篇评测
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0 篇好评0 篇差评
推荐数—
媒体
5 张图片
游戏详情
关于这款游戏
游戏
发行日期2026年11月5日1 个月后发行
开发者Martin Edmaier发行商Martin Edmaier类型策略独立
—成就—DLC4412040
关于这款游戏
玩家数更新于 — · 商店数据更新于 9月23日 00:16 UTC · 来源:SteamWebAPI
辅助功能与音频Keyboard Only OptionMouse Only OptionPlayable without Timed Input
更多Playable At Your Own Pace
系统需求
最低配置推荐配置系统Windows 10 or newer—处理器2.5Ghz or better—内存8 GB RAM16 GB RAM存储空间500 MB available space—
关于 Absorber: Absorb Adapt Survive
You're a rogue process loose in a corrupted mainframe. Seven tiles by seven. Every enemy on the grid is carrying something you can take.
Identity Hijack
From Sector 4 onward, absorb minibosses and enemies to take their entire program kit. Lifesteal, defense, whatever they were running is now yours. Some kits come with penalties attached. High reward, high risk.
Adaptive Threats
The minibosses you face are shaped by how you play. Change your approach and different things come hunting you. Every run is one of a kind.
250+ Programs
Build your loadout from a library of over 250 programs with stacking synergies. Every absorb changes what you're capable of, and what you're capable of changes what you should absorb next.
Every Run Is New
Procedurally generated floors, a shop between fights, and escalating difficulty as you push deeper into the system.
Permadeath
Get deleted and you start over. The grid doesn't negotiate.
- Steam Achievements
- Cloud Saves
- Stats and Leaderboards
- Full support in 9 languages
- Windows and macOS