A fully voiced branching medieval RPG of over 800,000 words. Swear the oath, ride to a dying kingdom's war, and answer for every choice. When you fall, you are not reloaded, you are marked. Four origins, twelve chapters, and an ending that weighs what your oath was worth.
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24 horas—7 dias—TendênciaEstável
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Data de lançamento—Data de lançamento não anunciada
DesenvolvedorA Story InteractiveDistribuidoraA Story InteractiveGênerosEstratégiaIndieSimulaçãoRPG
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Jogadores atualizados — · dados da loja 23 de set., 01:49 UTC · fonte: SteamWebAPI
MínimosRecomendadosSistemaWindows 10Windows 11CPUAny Modern Dual-CoreAny Modern Quad-CoreGPUAny GPU with WebGL SupportDedicated GPURAM4 GB RAM8 GB RAMTamanho do download500 MB available space1 GB available space
Sobre Vigil: A Knight Story
The night before they make you a knight, you kneel until dawn and a flame looks at you.
VIGIL is a branching narrative RPG about what an oath is worth in a kingdom that is running out of everything except war. You are a landless sword — a lord's spare son, a hedge knight blooded in the mud, a smith's child who climbed, or a hostage raised in an enemy's hall — and over twelve chapters you will ride, fight, kneel, bargain, and break, and the story will keep the receipts.
Every choice is kept. Over 800,000 words across 1,300+ events: the length of eight novels, no two playthroughs alike. Roughly four real choices at every turn, and the game remembers: the medal you kept or sold, the boy at the snare, the door you stood in front of. Consequences surface chapters later, in the voice of someone you'd forgotten you owed.
Fall, don't reload
There is no death-reload loop. Lose a fight and the
Falls & Scars system marks you — wounds that ache in later chapters, scars written into your record, a shield that can only be dented so many times. Your knight's body is a ledger, and the war writes in it.
Three oaths, held or broken
Honor. Allegiance. Faith. Not alignment bars — living judgments that gate what you can say, who trusts you, and which of the endings will have you. Stats burn as votive candles, lit one costly choice at a time.
A world in stained glass: Illustrated throughout in luminous cathedral glass and illuminated-manuscript art, with a full medieval soundtrack keyed to every chapter and battle. Read it like a book that fights back.
- 800,000+ words · 12 chapters · 1,300+ branching events
- Four origins with distinct routes, contacts, and openings
- Falls & Scars — consequence, not game over
- Honor / Allegiance / Faith oath system with named reputation bands [] Bonds with companions who remember — and can be lost
- Stained-glass event art and a full original-feel medieval soundtrack.
From the solo developer of Ludus: A Gladiator Story
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A Steam não informa um preço para Vigil: A Knight Story no momento.
Vigil: A Knight Story ainda não foi lançado. Nenhuma data foi anunciada.
Mínimos: Windows 10, Any Modern Dual-Core, Any GPU with WebGL Support, 4 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
A Steam indica 500 MB de espaço livre em disco para Vigil: A Knight Story. Os requisitos recomendados pedem 1 GB.
Ainda não há análises da Steam para este jogo.
Não — a Steam não lista o português do Brasil entre os idiomas de Vigil: A Knight Story. No total, a Steam lista 7 idiomas para Vigil: A Knight Story, 1 com áudio completo.
Não — a Steam lista Vigil: A Knight Story como um jogo para um jogador.
Os Steam charts de Vigil: A Knight Story no SteamStatistics mostram os jogadores ao vivo e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
Na Steam, Vigil: A Knight Story roda em Windows e Linux. Suporte total para controle.
Vigil: A Knight Story tem classificação DEJUS 10 e IGRS 15.
Vigil: A Knight Story: preço, data de lançamento, gráficos e estatísticas