Coletando amostras diáriasAinda não há amostras diárias salvas para este jogo. A curva aparece assim que os primeiros dias de histórico estiverem disponíveis.
24 horas—7 dias—TendênciaEstável
Análises1 análises
100,0%1 user reviews
1 positivas0 negativas
Recomendações—
Mídia
5 imagens
Detalhes do jogo
Sobre o jogo
Jogo
Data de lançamento12 de outubro de 2025Lançado há 12 meses
Preço atualR$ 20,49Sem desconto no momentoMenor preço registradoR$ 20,49desde 22 de set. de 2026Última mudançaR$ 20,4922 de set. de 2026Descontos registrados0desde 22 de set. de 2026
Compatibilidade e recursos
WindowsNenhum suporte para controle informado
JogabilidadeSingle-player
Recursos da SteamFamily Sharing
Conforto e áudioAdjustable DifficultyMouse Only OptionPlayable without Timed Input
MaisTouch Only Option
Requisitos de sistema
MínimosRecomendadosSistemaWindows XPWindows 10CPUIntel Core i3Intel Core i7GPUGigabyte GeForce GT 1030GeForce GT 2050 RTXRAM42 MB RAM—Tamanho do download4 MB available space—
Sobre Protorogo
Project Setback
Initial plans for full release have been pushed back for a few months. I'll share what has happened so that players understand, not to excuse release delay. As the sole developer for this game, I stored the files locally on my 5 year old laptop. The IDE (game programmer) that I was using to code the game, GameMaker Studio, out of comfort, being the only program I was familiar with, discontinued support for this IDE following their release of Studio 2. This discontinuation included no longer offering an installer, therefore unable to re-download the IDE. My old laptop began blackscreening intermittently, and often enough to make programming too difficult, as I would lose progress upon restarts. Unfortunately, when I replaced my computer with a cheap new laptop to keep programming, I couldn't use my old IDE and had to either completely learn a new program (daunting and time consuming) or hope I was able to convert the old project into the new studio. Upon trying to convert, the project failed, so I decided to use this opportunity to fix some underlying design flaws of the original code and re-code from the bottom up. I started saving the new program on a cloud, to ensure my files are always accessible regardless of my hardware. Most of my free time to program is on my lunch breaks at work, which I don't have wifi for: so, my local files don't update until I get home and sync. For whatever reason, I started having corruption issues and files would get lost, setting back progress. At one point, the IDE wouldn't even let me open the project to fix missing files, and I had to create new ones and edit them as txt files outside of the IDE to get the project to open. Recently having to fix all of these non-programming issues has demoralized me and I will take a brief break on the project since I don't want to work on a passion project which I have no motivation for. Please understand my situation and know that when I do return to this project it will be with full motivation to bring it back to life.
About the Game
Protorogo is an idle roguelite with a focus on ability synergies and strategy for defeating progressively more difficult enemies. You play as an immobile white circle, obtaining parts and abilities from the store to defend against the waves of red enemies. Complete achievements and unlock extras! Gameplay is intended to be accessible to most platforms with easy, simple mouse/touch controls. Most of your interaction will be selecting options from the shop to effectively build your strategy for defense. Your skill level will lie in your strategy and luck.
There is a brief tutorial for those who desire it, however, if you've played a roguelike before, understanding Protorogo is very straightforward. The most nuance you may find is how abilities/perks interact with each other and enemies.
Perguntas frequentes
Protorogo custa R$ 20,49 na loja da Steam (BR). O menor preço que registramos desde 22 de set. de 2026 é R$ 20,49. A Steam define preços separados para o jogo em 14 regiões — os preços regionais estão listados acima.
Protorogo foi lançado em 12 de outubro de 2025 por Jeremiah Zagala. Lançado há 12 meses.
Mínimos: Windows XP, Intel Core i3, Gigabyte GeForce GT 1030, 42 MB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
A Steam indica 4 MB de espaço livre em disco para Protorogo.
100,0% das 1 análises da Steam são positivas — a Steam classifica isso como “1 user reviews”.
Não — a Steam não lista o português do Brasil entre os idiomas de Protorogo. No total, a Steam lista 2 idiomas para Protorogo, 2 com áudio completo.
Não — a Steam lista Protorogo como um jogo para um jogador.
Os Steam charts de Protorogo no SteamStatistics mostram os jogadores ao vivo e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
Na Steam, Protorogo roda em Windows. Nenhum suporte para controle informado.
Protorogo tem classificação DEJUS 6 e IGRS 13.
Protorogo: preço, data de lançamento, gráficos e estatísticas