Coletando amostras diáriasAinda não há amostras diárias salvas para este jogo. A curva aparece assim que os primeiros dias de histórico estiverem disponíveis.
24 horas—7 dias—TendênciaEstável
Análises29 análises
89,7%Positive
26 positivas3 negativas
Recomendações—
Mídia
5 imagens
Detalhes do jogo
Sobre o jogo
Jogo
Data de lançamento25 de setembro de 2024Na Steam há 1 ano
Desenvolvedorzelun_Distribuidorazelun_GênerosGratuito para jogarIndieCasual
4Conquistas—
Sobre o jogo
Jogadores atualizados 18 de set., 12:54 UTC · dados da loja 22 de set., 11:44 UTC · fonte: SteamWebAPI
MínimosRecomendadosSistemawindows 7 or higher—CPU1.2Ghz+—GPUIntel HD Graphics 2000—RAM1024 MB RAM—Tamanho do download100 MB available space—
Sobre Impersonal
Impersonal is a game about light, relationships, and how those relationships can influence people. In the game, you control a ball of colored light navigating through a maze. Your goal is to explore how different lights and colors interact with one another, discovering multiple potential endings. The core of the game lies in understanding these interactions, making choices, and unraveling the maze of possibilities in this cyclical experience.
This game was created in 2014, inspired by a talk from Jonathan Blow (the renowned game designer behind Braid and The Witness). In that talk, Blow discussed the concept of dynamical meaning in games, referencing The Marriage by Rod Humble as an example. In The Marriage, the game is filled with obscure interactions and symbols that only begin to make sense through exploration, it kind of have a narrative shaped by its mechanics. Though Rod states that he feels it is flawed from his own perspective because people don't seem to really get how the rules explains marriage.
This approach to storytelling captivated me. Although I too recognize Impersonal has its flaws in narrative delivery (the same way rod said), I believe it still offers an intriguing and unconventional way to tell stories—one rooted in interactions. To me, this is how games should convey their stories: through the player's engagement with the world and its systems.
At the end of the day It's a pretentious game, with minimal and experimental art. It's not a game made with the idea of being a good game, in fact the attempt here was to focus on dynamical meaning. Where the game mechanics are responsible for telling a story and not the art or story embedded in the game itself.
The game contains:
- 4 different endings
- an open map where you can explore
- some puzzles
Thank you for playing.
Perguntas frequentes
Impersonal é gratuito para jogar na Steam.
Impersonal foi lançado em 25 de setembro de 2024 por zelun_. Na Steam há 1 ano.
Mínimos: windows 7 or higher, 1.2Ghz+, Intel HD Graphics 2000, 1024 MB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
A Steam indica 100 MB de espaço livre em disco para Impersonal.
89,7% das 29 análises da Steam são positivas — a Steam classifica isso como “Positive”.
Sim — Impersonal tem interface e legendas em português do Brasil, mas não tem dublagem. No total, a Steam lista 103 idiomas para Impersonal, nenhum com áudio completo.
Não — a Steam lista Impersonal como um jogo para um jogador.
Os Steam charts de Impersonal no SteamStatistics mostram os jogadores ao vivo e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
Na Steam, Impersonal roda em Windows. Nenhum suporte para controle informado.
Impersonal tem classificação DEJUS L e IGRS 3.
Impersonal: preço, data de lançamento, gráficos e estatísticas