Learning to touch type takes thousands of repetitions. This one scores every single one. Master a key and it counts for more forever. Spend the points on upgrades that raise it further and let Otto, a robot who runs only on the battery your typing charged, keep scoring while you rest.
Coletando amostras diáriasAinda não há amostras diárias salvas para este jogo. A curva aparece assim que os primeiros dias de histórico estiverem disponíveis.
24 horas—7 dias—TendênciaEstável
Análises3 análises
66,7%3 user reviews
2 positivas1 negativas
Recomendações—
Mídia
6 imagens
Detalhes do jogo
Sobre o jogo
Jogo
Data de lançamento6 de setembro de 2026Lançado há 18 dias
Preço atualR$ 37,49Sem desconto no momentoMenor preço registradoR$ 37,49desde 22 de set. de 2026Última mudançaR$ 37,4922 de set. de 2026Descontos registrados0desde 22 de set. de 2026
Compatibilidade e recursos
Windows · macOS · LinuxNenhum suporte para controle informado
JogabilidadeSingle-player
Recursos da SteamFamily SharingStatsSteam AchievementsSteam Cloud
Requisitos de sistema
MínimosRecomendadosSistema1011CPUAny 64-bit x86-64 processorigualGPUIntegrated graphicsigualRAM2 GB RAM4 GB RAMTamanho do download400 MB available spaceigual
Sobre Idle Clacker
Learning to touch type takes thousands of repetitions.
This one scores every single one.
Every keystroke earns points. Every key you master permanently raises what the next keystroke is worth. Points buy upgrades that raise it further so the grind that actually builds muscle memory comes with a number going up.
Points never buy progression
Idle income, offline earnings and shop upgrades accelerate the number. They never touch the curriculum. Moving past a lesson always means typing its keys correctly, at 92% accuracy or better, until its repetition target is met.
The game can make you rich. Only you can make you fast.
The home row comes first, and properly
Keys arrive as finger pairs — f and j, then d and k — and each new pair gets whole lines to itself instead of being sprinkled among keys you already know. A rendered keyboard shows the next key. A pair of hands lights the finger that
should press it.
Once the home row is spelled into real words, every lesson after it is word-based. The drill picks real words that lean on the character being taught and that you can already spell:
- Lesson 8 - 'e' : 'a leaf fell'
- Lesson 15 - 'q' : 'that is quite a quilt'
- Lesson 22 - ',' : 'red, green, blue'
- Lesson 30 - 'Shift' : 'Every letter counts.'
Mistyping doesn't advance the cursor. It costs you your combo — which is the multiplier you actually care about.
Speed shortens the drill. It never skips it.
What a keystroke is worth depends on how well you're typing right now, on a ladder pitched at someone learning rather than someone who already can. Every rung demands more accuracy than the one below, so raw speed buys nothing — 120 wpm at 90% sits on the same rung as a careful 10 wpm.
Type cleanly and a 300-repetition lesson can cost 120 keystrokes instead. The accuracy floor and the repetition target still stand.
Otto
Otto is a small robot who types alongside you — but only while his battery holds out, and only your keystrokes charge it. Ten minutes of typing banks him about 52 minutes of work. He spends it second for second, awake or not, and
stops dead at zero.
So leaving the game running overnight is worth exactly nothing. To earn more, come back and type.
Then it becomes a race
Once every key is unlocked, the drill switches to real sentences, WPM starts counting, and speed finally becomes a multiplier with its own tier unlocks. Prestige trades a finished run for Muscle Tokens, each a permanent +20%.
Prestige resets your points and upgrades. It never resets your unlocked keys, your per-key stats, your achievements or your WPM records. You never relearn anything.
What's in it
- A full curriculum, from f-and-j through punctuation, capitals and letter patterns
- Per-key accuracy and reaction-time statistics
- A shop of upgrades: critical chains, combo shields, Otto's battery and charger
- 28 achievements
- Plays entirely offline — no account, no connection
Perguntas frequentes
Idle Clacker custa R$ 37,49 na loja da Steam (BR). O menor preço que registramos desde 22 de set. de 2026 é R$ 37,49. A Steam define preços separados para o jogo em 14 regiões — os preços regionais estão listados acima.
Idle Clacker foi lançado em 6 de setembro de 2026 por Bookis Worthy. Lançado há 18 dias.
Mínimos: 10, Any 64-bit x86-64 processor, Integrated graphics, 2 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
A Steam indica 400 MB de espaço livre em disco para Idle Clacker.
66,7% das 3 análises da Steam são positivas — a Steam classifica isso como “3 user reviews”.
Não — a Steam não lista o português do Brasil entre os idiomas de Idle Clacker. No total, a Steam lista 8 idiomas para Idle Clacker, nenhum com áudio completo.
Não — a Steam lista Idle Clacker como um jogo para um jogador.
Os Steam charts de Idle Clacker no SteamStatistics mostram os jogadores ao vivo e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
Na Steam, Idle Clacker roda em Windows, macOS e Linux. Nenhum suporte para controle informado.
Idle Clacker tem classificação DEJUS L e IGRS 3.
Idle Clacker: preço, data de lançamento, gráficos e estatísticas