Sci-fi space strategy game with innovative combat. Players devise strategies, assign ships, configure modules. Multiple endings, optional side missions.The gameplay resembles unmanned ship combat, where players must pre-configure skills and commands in advance.
Jogadores de Automatic Battle:Galaxy General e Steam charts
Coletando amostras diáriasAinda não há amostras diárias salvas para este jogo. A curva aparece assim que os primeiros dias de histórico estiverem disponíveis.
24 horas—7 dias—TendênciaEstável
Análises3 análises
100,0%3 user reviews
3 positivas0 negativas
Recomendações—
Mídia
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Detalhes do jogo
Sobre o jogo
Jogo
Data de lançamento27 de janeiro de 2025Na Steam há 1 ano
Preço atualR$ 46,99Sem desconto no momentoMenor preço registradoR$ 46,99desde 22 de set. de 2026Última mudançaR$ 46,9922 de set. de 2026Descontos registrados0desde 22 de set. de 2026
Compatibilidade e recursos
WindowsNenhum suporte para controle informado
JogabilidadeSingle-player
Recursos da SteamFamily SharingStatsSteam Achievements
Requisitos de sistema
MínimosRecomendadosSistemaWindows 7 (SP1+), Windows 10Windows 11CPUX64 architecture with SSE2 instruction set supportigualGPURTX 10 SeriesRTX 30 SeriesRAM2 GB RAM4 GB RAMTamanho do download6 GB available spaceigual
Sobre Automatic Battle:Galaxy General
Overview:
- The game does not currently support 21:9 monitors!
Not sure what the game is like? You can try out the free DEMO. The game is still being further improved.
The achievement system is online.
This is a sci-fi space strategy puzzle-solving, level-based combat game with an innovative combat system. Players can craft battle strategies, assign specific ships, and customize ship modules. The game features multiple-ending storylines and freely selectable side quests. After completing the main campaign, endless combat mode unlocks, where unique AI enemies dynamically adapt their tactics based on battle conditions.
The game is being developed with free-roam large-world combat and planet construction. On planets, you can construct buildings (represented simply by icons), produce ships, research technologies, and set up defensive forces.
Features:
- Unique Combat System: Adopts a "hands-off" design—far from dull! Players must pre-plan deployments and outthink enemies using skills and commands rather than relying solely on ship stats or gear. During battles, observe ship behavior and adjust tactics in real-time. Main missions provide one-time-only intelligence, while side quests offer hints or let players investigate independently (note: repairing the flagship in the first position costs a side quest attempt).
- Strategic Depth: It's like playing cards (not a card game; some people misunderstand this). You roughly know what the opponent's strategies might be and what tactics they will employ (each pirate general has several relatively fixed configurations). Then, based on intelligence and the victory conditions, you devise your own tactics (e.g., luring the enemy deep, capturing the ringleader first, concentrated breakthrough, ...).
Notes:
- Early-Game Pacing: The prologue may feel slow due to tutorials (e.g., installing weapons, selecting armor, building tank ships, skill/command effects, terrain impacts). However, side quests offer deeper tutorials, and the experience improves significantly later with richer mechanics and maxed-out fleet sizes.
- Command Overlap Risks: Overlapping movement orders and skill triggers may cause unintended outcomes (e.g., ordering a ship to advance for 60 seconds while simultaneously retreating within the same timeframe leads to undefined behavior.This will be optimized later.).
- Formation Strategy: Formations work best for fast ships; slow vessels risk being destroyed before deploying. Choose wisely!
Future Updates:
Updates/DLCs will depend on community reception. Planned content includes:
- Level System: Expand with more stages. [V1.073 complete].
- Character System: Add character profiles with art, lore, and unique abilities [V1.07 complete].
- Weapon System: Introduce new gear and equipment. [V1.08 complete].
- Ship System: Add more playable vessels. [V1.08 complete].
Long-Term Vision:
5. City System: Requires significant development time/resources.
6. Sovereignty System
7. Economy/Trade System
8. Miscellaneous: Randomized items, blueprint crafting, ship production, alien ecosystems, and more.
Perguntas frequentes
Automatic Battle:Galaxy General custa R$ 46,99 na loja da Steam (BR). O menor preço que registramos desde 22 de set. de 2026 é R$ 46,99. A Steam define preços separados para o jogo em 14 regiões — os preços regionais estão listados acima.
Automatic Battle:Galaxy General foi lançado em 27 de janeiro de 2025 por ZHANG HONG. Na Steam há 1 ano.
Mínimos: Windows 7 (SP1+), Windows 10, X64 architecture with SSE2 instruction set support, RTX 10 Series, 2 GB RAM. O quadro de requisitos acima compara as especificações mínimas e recomendadas para cada plataforma.
A Steam indica 6 GB de espaço livre em disco para Automatic Battle:Galaxy General.
100,0% das 3 análises da Steam são positivas — a Steam classifica isso como “3 user reviews”.
Não — a Steam não lista o português do Brasil entre os idiomas de Automatic Battle:Galaxy General. No total, a Steam lista 2 idiomas para Automatic Battle:Galaxy General, nenhum com áudio completo.
Não — a Steam lista Automatic Battle:Galaxy General como um jogo para um jogador.
Os Steam charts de Automatic Battle:Galaxy General no SteamStatistics mostram os jogadores ao vivo e as curvas de 24 horas, 7 dias e 30 dias, atualizadas pelo menos a cada dez minutos.
Na Steam, Automatic Battle:Galaxy General roda em Windows. Nenhum suporte para controle informado.
Automatic Battle:Galaxy General tem classificação DEJUS 6 e IGRS 13.
Automatic Battle:Galaxy General: preço, data de lançamento, gráficos e estatísticas