A physics puzzle game about moving coloured boxes via conveyors to their respective coloured chutes before the end of the day! Constantly adding and removing different types of conveyors to make sure you create the most optimal routes.
Unregulated: liczba graczy i Steam charts
na żywo
Liczba graczy0— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
24 godziny—7 dni—TrendStabilnie
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Rekomendacje—
Multimedia
6 obrazów
Szczegóły gry
O grze
Gra
Data premiery24 października 2025Premiera 11 miesięcy temu
ProducentSomiaz StudiosWydawcaSomiaz StudiosGatunkiStrategieSymulacjeSwobodneWczesny dostęp
—Osiągnięcia
O grze
Liczba graczy zaktualizowana 18 wrz, 19:22 UTC · dane sklepu 22 wrz, 22:55 UTC · źródło: SteamWebAPI
Windows · LinuxBrak informacji o wsparciu dla kontrolerów
RozgrywkaSingle-player
Funkcje SteamFamily Sharing
Wygoda i dźwiękAdjustable DifficultyCamera ComfortColor AlternativesCustom Volume Controls
Wymagania systemowe
MinimalneZalecaneSystemWindows 10 version 21H1—ProcesorIntel(R) Core(TM) i5-9600K CPU @ 3.70GHz—Karta graficznaGeForce GTX 1060 6GB—Pamięć6 GB RAM—
O grze Unregulated
The Game
The game is about building and using a multitude of conveyors, on a grid, to make sure you can create the most optimal and organised route for different coloured physics boxes to travel on. The aim of the game is to transport these boxes to their respective coloured delivery chutes before the end of the day or you will fail and must restart.
The puzzle aspect of the game is from building conveyors. You only get a limited amount of destruction tokens. So you must plan ahead or else things will end terribly. Also as the game progresses, new box spawn pipes will appear, forcing you to construct new routes to the delivery chutes.
The daily box quota will always increase depending on how many boxes you deliver within the day plus a little extra making it exponential. Always pushing the player to deliver more and more, which makes sense considering the new box spawn pipes that will always appear.
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Failing is Guaranteed
Don't be upset at failing on a level after a long streak of days and a high-score. The point of the game is to get the highest score you can while making sure you place conveyors in the correct spots.
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Resource Management
You will earn money depending on how many boxes you deliver per collection. There are at least 4 each day. Money is useful to know which conveyors you can build and how complex you can make things. Although you may get a lot of it, once you place a conveyor down, you will not get it back.
Destruction tokens are gifted to the player if they complete a day. They will gain an extra one if they deliver an extra 50 boxes over the daily quota. They should only be used if necessary.
An extra tip is space, eventually you will run out of space. This technically makes it a resource, the most important resource of all. Plan ahead.
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Modifiers
The game has a lot of modifiers the player can utilize to mix up the gameplay, these include:
- A difficulty slider for the daily quota, can make things easier or more difficult.
- Box size! You can make the boxes larger, smaller or completely random!
- Double the box spawn pipes! Instead of one appearing, there will be two.
- x2 day time! Rather than 2 minutes per day, you now have 1.
- x2 box spawn speed! More boxes!
- Box models! You can customise the way the boxes look from other levels. Or make it random.
These modifiers are important as they can help with replicability! While also allowing the player to set themselves a challenge.
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Themes & Levels
There are multiple stages, each one has it's own theme and at least 6 levels. Each stage will contain it's own gimmick to keep gameplay feeling fresh as the player figures out and understands how to adapt to the changes each stage will contain. The changes aren't too drastic, it will only change one core aspect of the game and never overcomplicates things.
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Music
The game contains dynamic music, each level has it's own soundtrack. Each one designed to make the player feel panicked in a way, especially when it speeds up if the player is in trouble! Each track is designed to also fit with the theme of the level too as well as have something entertaining to listen to while the player panics over what conveyor to place and where.
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If there is a bug with the game, please contact using the support email provided.
Najczęstsze pytania
W sklepie Steam dla regionu PL gra Unregulated kosztuje 17,99 zł. Najniższa cena, jaką odnotowaliśmy od 22 wrz 2026, to 17,99 zł. Steam wycenia grę osobno w 14 regionach — ceny regionalne znajdziesz powyżej.
Data premiery gry Unregulated: 24 października 2025. Producent: Somiaz Studios. Premiera 11 miesięcy temu.
Minimalne: Windows 10 version 21H1, Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz, GeForce GTX 1060 6GB, 6 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry Unregulated. Łącznie Steam podaje 1 język, ale żaden nie ma pełnego audio.
Nie — według Steama gra Unregulated jest przeznaczona dla jednego gracza.
Steam charts gry Unregulated na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Unregulated działa w systemach: Windows i Linux. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry Unregulated: DEJUS L i IGRS 3.
Unregulated: cena, data premiery, liczba graczy i statystyki