A first-person retro dungeon crawler. On your wedding day a necromancer dragged your bride underground. Descend floor by floor, parry, break cracked walls, pick locks, and hunt for scraps of her veil and the relics that open the way deeper. Every fight is fair. Every hit is shown before it lands.
Till Death Descends: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
Till Death Descends: cena, data premiery, liczba graczy i statystyki
Wynik0/9
Ostatnie 30 dnibrak danychUdział negatywnych—Poz. na neg.—
DLC
5217840App ID
Kompatybilność i funkcje
WindowsBrak informacji o wsparciu dla kontrolerów
RozgrywkaSingle-player
Funkcje SteamFamily Sharing
Wymagania systemowe
MinimalneZalecaneSystemWindows 10 64-bitWindows 10/11 64-bitProcesorIntel i3-6100 / AMD FX-6300Intel i5 / Ryzen 5Karta graficznaIntel HD 530 / GeForce GTX 750 Ti (or similar)GeForce GTX 1050 / RX 560 or betterPamięć4 MB RAM8 MB RAMMiejsce na dysku100 MB available space200 MB available space
O grze Till Death Descends
On the last day of summer, two vows were spoken. At the words "till death do us part", Death came down in person. The groom was thrown into the well, the bride was taken below. All you have left is a scrap of her veil and a road that only goes down.
Till Death Descends is a first-person dungeon crawler in the spirit of Knightmare II: The Maze of Galious, built on 320×200 pixel art. No procedural generation and no meta-progression between deaths. The floors are drawn by hand, and your hero grows only through what he finds and earns on the way.
A prison block still ruled by the Skeleton King. Sunken depths where something large moves under the water. A snowbound surface with a graveyard in the rain. Every floor locks the way down behind its own obstacle: water, darkness, walls a plain sword cannot break. The answer is always somewhere on that floor, in the shape of a relic.
You start with bare fists. The sword has to be earned, then upgraded twice. Every enemy attack is telegraphed at the exact spot where it will land, and projectiles fly straight and never track you. That means everything can be dodged, and everything that can be dodged can be parried. A clean parry takes no damage and leaves the enemy open. Dash, sprint and the charged strike all spend stamina, so every fight is also a matter of pacing.
Locks are picked in a minigame, chests hide gold and relics, traders sell the sword and stat upgrades for coins. The breaker sword brings down a whole chain of cracked walls in one swing. Torchlight moves, fog eats the far corridors, and the music switches between calm and combat on its own.
The Skeleton King, who raises his court from the cells. The water lurker, who has no health bar at all: its life is the tentacles you have managed to cut. A stone golem in shafts of light. Each boss has its own arena and its own flashback about what happened at the wedding.
## Key features
- First-person dungeon crawler with hand-drawn floors
- Fair and lethal combat: strikes telegraphed at the point of impact, projectiles with no homing, parry as the core skill
- The sword is earned, not given. Three upgrade tiers, chain-breaking of cracked walls
- Relics gate the floors: water, darkness, breakable walls
- Lockpicking minigame, chests, stat traders
- Bosses with their own rules, some without a health bar
- 320×200 pixel art, crisp pixels with no smoothing, DB32 palette
- Adaptive music and living torchlight
- A wedding cut short by death, told in flashbacks between floors
Najczęstsze pytania
Steam nie podaje obecnie ceny gry Till Death Descends.
Gra Till Death Descends jeszcze się nie ukazała. Planowana premiera: 2026.
Minimalne: Windows 10 64-bit, Intel i3-6100 / AMD FX-6300, Intel HD 530 / GeForce GTX 750 Ti (or similar), 4 MB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra Till Death Descends wymaga 100 MB wolnego miejsca na dysku. Wymagania zalecane podają 200 MB.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry Till Death Descends. Łącznie Steam podaje 2 języki, ale żaden nie ma pełnego audio.
Nie — według Steama gra Till Death Descends jest przeznaczona dla jednego gracza.
Steam charts gry Till Death Descends na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Till Death Descends działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry Till Death Descends: DEJUS 10 i IGRS 18.