TINAD is a unique tower defense game where you defend your retirement home from overeager heroes. Play as the dungeon itself. Deploy traps, summon minions, and prove you’re just trying to enjoy your golden years in peace against heroes who can’t read the sign and assume every dungeon is evil.
This Is Not A Dungeon: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
Ostatnie 30 dnibrak danychUdział negatywnych—Poz. na neg.—
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DLC
3932170App ID
Kompatybilność i funkcje
WindowsBrak informacji o wsparciu dla kontrolerów
RozgrywkaSingle-player
Funkcje SteamFamily Sharing
Wygoda i dźwiękAdjustable DifficultyCustom Volume ControlsMouse Only OptionPlayable without Timed Input
Wymagania systemowe
MinimalneZalecaneSystemWindows 10to samoProcesorQuad-core 2.8 GHz or betterto samoKarta graficznaNVIDIA GTX 960 / AMD R9 280 or betterto samoPamięć8 MB RAMto samoMiejsce na dysku2 GB available spaceto samo
O grze This Is Not A Dungeon
This Is Not A Dungeon is a strategic reverse tower defense where you ARE the dungeon. Build your home from bottom to top, place traps with perfect timing, and deploy a colorful cast of "household staff" to convince these rude visitors that breaking and entering has consequences.
You're a retired wizard who just wants to tend his garden and read spell books in peace. Unfortunately, your cozy underground home keeps attracting "heroes" who assume anything with stone walls and a portcullis must be evil. Time to teach these trespassers some manners.
Key Features
● Play as the dungeon itself - Unique perspective where you ARE the tactical map
● Strategic room drafting - Build your tower through randomized room selection
● Wanted Poster deployment system - Hire diverse minions without spamming favorites
● Dual magic systems - Quick cantrips and powerful dark magic for crisis moments
● Expressive hero AI - Parties that loot, rest, argue, and split based on their personalities
● Dynamic property management - Rooms decay and require maintenance between invasions
● Vertical tower construction - Build from ground floor to your 9th-story Wizard Room
● Room synergy system - Adjacent rooms provide floor-wide tactical bonuses
● Run-based progression - Unlock new posters and units between retirement attempts
Room System
Who knew retirement planning could be so tactical? Draft rooms strategically to create the perfect “welcome mat” for uninvited guests. Build your tower from a cozy 7-room ground floor to an impressive 9-story castle, with thoughtful room synergies that prove even retired wizards know how to throw a proper housewarming party.
Play As The Dungeon Itself
A strategically placed Bear makes an excellent doorman for unwanted visitors. Retirement doesn't mean you've lost your edge, especially when dealing with trespassers who clearly never learned about knocking first. Deploy your collection of traps, spells, and enthusiastic security staff to remind these adventurers that some homes come with consequences.
Your hiring system works through gold and Wanted Posters, preventing you from filling every room with the same creature. This forces creative staffing decisions and keeps each invasion feeling fresh as you adapt your security team to whatever new batch of heroes decides to test your patience.
Hero Behavior
These aren’t your mindless button mashers. These heroes each pack their own annoying habits that'll have you second guessing every room you place. Watch Paladins march through your home like they're conducting a holy inspection, dead set on trashing your beloved Dark Altar setup, while Thieves waltz into your Treasure Rooms like they're browsing at the mall and Bards make everything ten times worse by cheerleading from the sidelines.
Then there's the Berserkers, who apparently missed the memo about teamwork and go charging off alone into whatever room catches their fancy, turning your simple Treasure Room into a strategic headache of "okay, which moron am I dealing with today?"
Ready to defend your own wizard retirement home? Add to your wishlist and get notified the moment these heroes need teaching.
Najczęstsze pytania
Steam nie podaje obecnie ceny gry This Is Not A Dungeon.
Gra This Is Not A Dungeon jeszcze się nie ukazała. Planowana premiera: grudzień 2026.
Minimalne: Windows 10, Quad-core 2.8 GHz or better, NVIDIA GTX 960 / AMD R9 280 or better, 8 MB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra This Is Not A Dungeon wymaga 2 GB wolnego miejsca na dysku.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry This Is Not A Dungeon. Łącznie Steam podaje 3 języki, ale żaden nie ma pełnego audio.
Nie — według Steama gra This Is Not A Dungeon jest przeznaczona dla jednego gracza.
Steam charts gry This Is Not A Dungeon na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra This Is Not A Dungeon działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry This Is Not A Dungeon: DEJUS 14 i IGRS 13.
This Is Not A Dungeon: cena, data premiery, liczba graczy i statystyki