You are the Whisperer, hooded advisor to King Alric the Uncertain. Forty days. Twenty-five court crises. Four pillar-leaders pulling the realm in four directions. The King hears you last before every decision. Twenty-one endings. No correct path.
The King's Whisperer: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
Ostatnie 30 dnibrak danychUdział negatywnych—Poz. na neg.—
DLC
4693620App ID
Kompatybilność i funkcje
WindowsBrak informacji o wsparciu dla kontrolerów
RozgrywkaSingle-player
Funkcje SteamFamily Sharing
Wygoda i dźwiękCamera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
WięcejPlayable At Your Own Pace
Wymagania systemowe
MinimalneZalecaneSystemWindows 10 (64-bit)Windows 10/11 (64-bit)ProcesorDual-core 2.0 GHzQuad-core 2.5 GHz or betterKarta graficznaIntegrated graphics with DirectX 11 supportIntegrated or discrete graphics with DirectX 12 supportPamięć2 GB RAM4 GB RAMMiejsce na dysku1 GB available space2 GB available space
O grze The King's Whisperer
THE KING IS YOUNG. YOU STAND BEHIND HIM.
You are the Whisperer — the hooded figure who counsels King Alric in the moment before his decisions become history. You do not wear the crown. You do not sit in council. You speak last, and most carefully, before he chooses.
You do not make the decisions. You shape the man who does.
Forty days. Twenty-five crises. One throne, four pillar-leaders, and a king too young to know which voice he should trust.
FOUR POWERS HOLD THE REALM. THEY HATE EACH OTHER.
King Alric is twenty-two. The brother who was trained for the crown is dead. What remains is a throne, a reign forty days old, and a court that reads youth as invitation.
LORD VAREN, THE SWORD. Commander of what's left of the standing army. Reads loyalty in discipline.
LADY SEREN, THE SILK. Keeper of the royal purse. Buys peace before she funds war.
FATHER ALDRIC, THE CROSS. Speaks for the cathedral when it serves God, and for God when it serves the cathedral.
LORD DRAVEN, THE SHADOW. Spymaster, no formal title. Knows every secret in the realm before the King knows the question.
They will court you. Flatter you. Threaten you when flattery fails.
YOU WHISPER. HE DECIDES. THE REALM LIVES WITH BOTH.
Twenty-five court crises over forty in-game days. The Northern Lords ride. The cathedral prepares a sermon. The spymaster's daughter is held by a foreign court. The treasury is two weeks from the bottom. Betrayal arrives from the direction you least expected.
Each crisis is a situation and three or four counsels. You pick one. Alric hears you — then chooses. His temperament leans toward strength. His mood shifts between confident, paranoid, and reckless. Sometimes he listens. Sometimes he overrules you in front of the room.
Beneath the dialogue, four hidden resources track the cost of every whisper. Four actor stances move between hostile and supportive. The chronicle remembers everything.
FOUR DOCTRINES. TWENTY-ONE ENDINGS. NO CORRECT PATH.
You are not given a class. You become one of four kinds of Whisperer through what you do — the Loyal Steward who keeps the rooms standing, the Power Broker who trades positions until everyone owes them, the Crown Loyalist who serves Alric above the realm, or the Opportunist who reads every silence as a price.
The reign ends in one of twenty-one final states. A run cut short — dismissed, scapegoated, exiled — has its own twenty-one outcomes, including endings where you were removed and the work you did survived. The Whisperer's office is a fragile thing.
WHAT YOU GET
About forty-five minutes per playthrough. Designed to be replayed.
— 25 main crisis beats, plus catharsis follow-ups, reactive shocks, and three redemption beats
— Four named pillar-leaders with character portraits and dynamic stance tracking
— Three reflective Whisperer monologues; twelve actor interludes (four pillars × three stances)
— 163 hand-curated illustrations in heraldic chiaroscuro style
— ~260 fully voiced narration clips — every beat, monologue, ending, and dismissal
— 69-entry in-game chronicle, unlocked as you trigger its events
— Atmospheric score and sound design
— PC-only. Desktop reading. No scrolling. No busy work.
"The court has begun to use your name. They have not yet decided what kind of name it is."
Najczęstsze pytania
Steam nie podaje obecnie ceny gry The King's Whisperer.
Gra The King's Whisperer jeszcze się nie ukazała. Data premiery nie została ogłoszona.
Minimalne: Windows 10 (64-bit), Dual-core 2.0 GHz, Integrated graphics with DirectX 11 support, 2 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra The King's Whisperer wymaga 1 GB wolnego miejsca na dysku. Wymagania zalecane podają 2 GB.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry The King's Whisperer. Łącznie Steam podaje 1 język, w tym 1 z pełnym audio.
Nie — według Steama gra The King's Whisperer jest przeznaczona dla jednego gracza.
Steam charts gry The King's Whisperer na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra The King's Whisperer działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry The King's Whisperer: DEJUS 14 i IGRS 18.
The King's Whisperer: cena, data premiery, liczba graczy i statystyki