A first-person liminal horror exploration game where you walk endless halls, open doors, encounter 13 anomalies, sink through darker layers, reach Terminal, and wake again—because there is no true exit.
The Halls Remain: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
24 godziny—7 dni—TrendStabilnie
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Rekomendacje—
Multimedia
5 obrazów
Szczegóły gry
O grze
Gra
Data premiery12 listopada 2026Premiera za 2 miesiące
Ostatnie 30 dnibrak danychUdział negatywnych—Poz. na neg.—
5240530App ID
Kompatybilność i funkcje
WindowsPełne wsparcie dla kontrolerów
RozgrywkaSingle-player
Funkcje SteamFamily SharingSteam AchievementsSteam CloudSteam Leaderboards
Wymagania systemowe
MinimalneZalecaneSystemWindows 10 / Windows 11—ProcesorIntel Core i3 or equivalent—Karta graficznaIntegrated graphics or better—Pamięć4 GB RAM—Miejsce na dysku4 GB available space—
O grze The Halls Remain
You wake in a hallway that feels almost familiar.
No windows. No clear way back.
Only doors.
Open one. Keep moving. Pay attention.
At first, the halls seem ordinary. Then the fog rolls in. Colors bleed into the walls. Rooms begin to repeat. The lights disappear.
And somewhere in the dark, something moves.
Eventually, you may find Terminal.
And when you finally reach it...
you wake up where you started.FIND YOUR OWN WAY
There is no checklist of main quests telling you where to go next.
Explore the halls freely. Follow a strange sound. Open the door that feels wrong. Investigate a room you swear was not there before. Follow the rabbit—if you trust it.
The story reveals itself through the places you discover, the anomalies you encounter, the clues left behind, and the things that change between one descent and the next.
You choose where to look.
The halls decide what you find.EVERY DOOR CAN TAKE YOU DEEPER
There is no reliable path through the halls.
A door may pull you deeper, leave you wandering the same layer, or return you somewhere disturbingly familiar.
Clean corridors give way to fog. Colors distort. Red and green rooms appear where they should not. Light becomes scarce.
Eventually, there is only darkness.
And somewhere beyond it waits Terminal.
The deeper you go, the less this place feels like an empty building—and the more it feels like something that has noticed you.13 ANOMALIES. NONE FOLLOW THE SAME RULES.
Thirteen different anomalies inhabit the halls.
Some watch you. Some follow you. Some chase you. Others do nothing at all—until you realize something has changed.
Moving footprints with no one attached to them. A radio breathing into an empty hallway. Mannequins that refuse to stay where you left them. Something impossibly fast moving through the dark. And a rabbit that may be trying to help you.
Not everything that finds you wants to kill you.
Not everything that helps you can get you out.REACH TERMINAL. WAKE UP. NOTICE WHAT CHANGED.
There is no conventional Game Over.
Reach Terminal, and the descent collapses into darkness.
Then you wake again.
Familiar rooms return. Familiar anomalies return. But not always where—or how—you remember them.
Each loop is another chance to explore somewhere you ignored, follow a different door, survive a different encounter, and uncover another piece of what happened here.
And eventually, another question begins to matter more than finding the exit:
Why do the halls keep bringing you back?PLAY ON SCREEN OR STEP INSIDE IN VR
The Halls Remain can be played on a standard display or in VR.
Both modes offer the same complete experience: explore freely, open doors, encounter anomalies, descend through increasingly unnatural spaces, uncover the story, reach Terminal—and wake again.
Stay at the familiar distance of a screen.
Or step directly into the halls.A COMPACT LIMINAL HORROR EXPERIENCE BUILT TO BE REVISITED
The Halls Remain is a first-person atmospheric horror experience built around free exploration, environmental storytelling, surreal encounters, and repeated descents through a place that refuses to stay still.
A single descent can be completed in under an hour.
But reaching Terminal is not the end.
The halls remain open for new routes, missed clues, different encounters, and new combinations of familiar horrors.
You may begin by looking for a way out.
Eventually, you may start wondering whether you have been here before.
Open the next door.
The halls remember.
Najczęstsze pytania
Steam nie podaje obecnie ceny gry The Halls Remain.
Gra The Halls Remain jeszcze się nie ukazała. Planowana premiera: 12 listopada 2026.
Minimalne: Windows 10 / Windows 11, Intel Core i3 or equivalent, Integrated graphics or better, 4 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra The Halls Remain wymaga 4 GB wolnego miejsca na dysku.
Ta gra nie ma jeszcze recenzji na Steamie.
Tak — gra The Halls Remain ma polski interfejs i napisy (tzw. wersja kinowa), ale bez polskiego dubbingu. Łącznie Steam podaje 31 języków, ale żaden nie ma pełnego audio.
Nie — według Steama gra The Halls Remain jest przeznaczona dla jednego gracza.
Steam charts gry The Halls Remain na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra The Halls Remain działa w systemach: Windows. Pełne wsparcie dla kontrolerów.
Klasyfikacja wiekowa gry The Halls Remain: DEJUS 14 i IGRS 18.
The Halls Remain: cena, data premiery, liczba graczy i statystyki