O grze QtMesh Games
QtMesh Games is a growing collection of small, handcrafted indie games built around different genres, ideas, and experiments.
Jump from a fantasy siege to a zombie stealth outbreak, defend a datacenter from digital invaders, explore a colorful school adventure, race through a chaotic mall chase, or fight through an industrial robot uprising.
Each game is a self-contained experience with its own mechanics, visual identity, progression, and challenges, all accessible from the unified QtMesh Games library.
Current games include:
Bite by Bite
Lead a squad of specialized zombies through real-time stealth puzzles. Avoid detection, sabotage the environment, infect humans, and recruit new abilities into your growing horde.
Ironfang: First Siege
A compact fantasy micro-RTS focused on commanding your forces through large-scale assaults, defensive positions, and siege warfare.
Operação TI: Defenda o Datacenter
A technology-themed tower defense game where servers, network infrastructure, and automated defenses stand between your datacenter and waves of digital threats.
School Adventure
A colorful, family-friendly platforming adventure filled with exploration, challenges, collectibles, and different school-themed environments.
Mall Chase
A fast-paced arcade chase through a busy shopping mall. Run, dodge obstacles, use different floors and escalators, and stay ahead of the pursuit.
Scrapfall
An industrial sci-fi action game where you battle waves of hostile machines, improve your combat capabilities, and survive increasingly dangerous encounters.
One library, different kinds of games
QtMesh Games is designed as a place for smaller games that explore different genres instead of forcing every idea into the same format. Some are strategic, some are action-focused, some are puzzle-oriented, and some are simply built around a fun concept worth turning into a complete game.
Features
- Multiple complete games in a single library
- Different genres and gameplay styles
- Unified launcher and game collection
- Steam achievements and progression
- Keyboard, mouse, and controller support where available
- Additional content and improvements can be added to the collection over time
Made with QtMeshEditor
QtMesh Games also serves as a playable showcase for QtMeshEditor. Many of the 3D characters, environments, props, and other visual assets used throughout the collection were created through the QtMeshEditor asset pipeline.
Rather than presenting isolated technical demos, QtMesh Games puts those assets into finished, playable experiences.