A turn-based PVP strategy game. Eliminate all enemy animals before they eliminate yours. Fire bazookas, launch airstrikes, destroy (and construct) terrain, or knock your enemies off the map entirely with a well-placed swing of a baseball bat.
Multiplayer Animals: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
Ostatnie 30 dnibrak danychUdział negatywnych—Poz. na neg.—
3975180App ID
Kompatybilność i funkcje
WindowsBrak informacji o wsparciu dla kontrolerów
RozgrywkaLAN PvPMulti-playerOnline PvPPvP
Funkcje SteamFamily Sharing
Wymagania systemowe
MinimalneZalecaneSystemWindows® 10 64-bit—ProcesorIntel® Core™ i5-2400 / AMD CPU with 4 physical cores @ 3Ghz—Karta graficznaNVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 470 4GB—Pamięć6 GB RAM—Miejsce na dysku8 GB available space—
O grze Multiplayer Animals
Defeat other animals before they defeat you.
Have you ever wanted to ANIMAL, but you didn't have any MULTIPLAYER?
MULTIPLAYER ANIMALS has both MULTIPLAYER and ANIMALS. Utilize turn based combat reminiscent of some other game you've probably never heard of to defeat your friends or enemies or lovers or coworkers.
In Multiplayer Animals you can begin a game by creating a locally-run game where users all play on the same machine or you can create or join an online lobby where users all play on different machines and once you are in a game each player will begin taking turns in sequence and during these turns the active player will control a team of animals of which they can only control one at a time with the caveat that one of the items in the game will allow you to "baton-pass" the current animal's active-state to any other animal that is already implicitly yours with the second caveat that, if you only have one animal remaining on your team of animals, then you cannot "baton-pass" to another animal and the objective of these turns is to eliminate all other animals that are not your animals using a variety of dangerous implements including, but not limited to, a bazooka, a turret, an SMG, an airstrike, a missile flock, a pineapple, a dance on the grave of your enemies, a dynamite, or a homing missile, and players can also utilize tools including, but not limited to, a parachute, a grappling hook, a sudden mitosis, a teleporter, a relay baton (which was mentioned at an earlier point within this run-on-sentence), a you can construct and modify the terrain and I just named it "construct" because that's what you do when you do it you know you are "construct"ing so it's just called "construct", a projectile-repelling magnet, a jetpack, and for comedic effect it must be mentioned again that there is a grappling hook, and it should be noted that the terrain is fully destructible unless some feature is added in the future which introduces indestructible terrain and once all animals except for the animals on one team have been eliminated either via direct damage or taking environmental damage by being abdicated from the terra firma below them the game ends and the only team with remaining animals wins unless all animals died during the final turn and in that case the game will end in a draw and then you can start a new game where all of the previous explaining of the functionality still holds true despite the newness of the experience and the optional and randomized procedural generation of the map on which you play within each distinct Multiplayer Animals session.
Achieve greatness the likes of which you've never.
The multiplayer mode is all that exists and all that will ever be and if this will not satisfy you then you should consider seeking out friends or enemies or lovers or coworkers to fill the void that exists within you so that you can play Multiplayer Animals with them.
Multiplayer Animals works both locally AND via your Friends List
Don't forget to use your
friends list
Najczęstsze pytania
Steam nie podaje obecnie ceny gry Multiplayer Animals.
Gra Multiplayer Animals jeszcze się nie ukazała. Planowana premiera: Q4 2026.
Minimalne: Windows® 10 64-bit, Intel® Core™ i5-2400 / AMD CPU with 4 physical cores @ 3Ghz, NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 470 4GB, 6 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra Multiplayer Animals wymaga 8 GB wolnego miejsca na dysku.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry Multiplayer Animals. Łącznie Steam podaje 6 języków, ale żaden nie ma pełnego audio.
Tak — Steam podaje dla gry Multiplayer Animals tryby: PvP online, podzielony ekran i gra w sieci LAN.
Steam charts gry Multiplayer Animals na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Multiplayer Animals działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry Multiplayer Animals: DEJUS 6 i IGRS 13.
Multiplayer Animals: cena, data premiery, liczba graczy i statystyki