Lone Apocalypse is an open-world survival game set on a frozen island in the near future. Players build, explore, and survive in extreme conditions while uncovering the truth behind a failed climate weapon. The game combines crafting, survival, and story for an immersive post-apocalyptic experience
独行天启: liczba graczy i Steam charts
na żywo
Liczba graczy0— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
24 godziny—7 dni—TrendStabilnie
RecenzjeRecenzje: 13
69,2%Mixed
Pozytywne: 9Negatywne: 4
Rekomendacje—
Multimedia
7 obrazów
Szczegóły gry
O grze
Gra
Data premiery25 lipca 2025Na Steamie od 1 roku
ProducentWhite Leaf StudioWydawcaWhite Leaf StudioGatunkiPrzygodoweNiezależneRPGWczesny dostęp
—Osiągnięcia
O grze
Liczba graczy zaktualizowana 18 wrz, 17:36 UTC · dane sklepu 22 wrz, 08:34 UTC · źródło: SteamWebAPI
MinimalneZalecaneSystemWindows10Windows11Karta graficznaGTX1050TIRTX4060Pamięć8 GB RAM16 GB RAMMiejsce na dysku6 GB available space8 GB available space
O grze 独行天启
Tip: This game is currently in early access, and some features and processes may be incomplete!
About This Game
Lone Apocalypse is a semi-open-world survival RPG.
You are trapped inside a massive enclosed crater formed by a catastrophic asteroid impact — known as the Pandora Crater.
Extreme cold, collapsing energy systems, mutated creatures, and malfunctioning remnants of the old world define everyday life here.
In this world, exploration carries risk, combat has consequences, and retreat is a valid decision.
You are not a hero — just a survivor moving forward within a broken system.
Survival Is Not Background — It Is Pressure
- Hunger, thirst, body temperature, and nighttime penalties create constant survival pressure
- Staying outside at night will continuously drain health
- Resources are limited, and every action requires weighing risk against reward
In Lone Apocalypse, survival is not passive consumption — it must be actively managed.
Semi-Open World With a Clear Survival Loop
The game uses a large-scale semi-open sandbox structure, divided into multiple vertical layers and regions.
Your core gameplay loop is:
Daytime exploration → Combat & looting → Voluntary retreat → Nighttime base return → Production, repair, and growth → Next expedition
The world is not consumed once — it is reinterpreted as you grow.
Combat: Driven by Risk, Not Power Fantasy
- FPS-based combat experience
- Firearms, melee combat, and skill ammunition form a complementary system
- Stamina and weapon momentum limit sustained output
- Melee offers high risk and high reward — but never without cost
Combat is not about eliminating every enemy —
it is about creating an opportunity to retreat alive.
Looting: Not Every Container Is Worth Opening
- Features a Deep Search system
- Loot success depends on character ability and container complexity
- Failure can trigger penalties or additional danger
You must decide:
Loot now — or retreat with what you have?
Mobile Base: Your Only Safe Zone
- Your base is a movable rail-mounted platform
- All production, storage, and functional modules must be installed on the base
- Heat must be maintained — failure means death during the night
The base is not a reward, but a responsibility that must be constantly sustained.
Crafting and Progression: From Tech Trees to Skill Trees
- Traditional tech trees are replaced with a character skill tree system
- Growth paths include vitality, stamina, and combat focus
- Crafting supports production queues and background automation
- Intermediate components define long-term progression
You are not unlocking technology —
you are shaping a way to survive.
World Tone
- Realistic, cold, low-saturation post-apocalyptic visuals
- Firelight, energy glow, and mineral reflections stand out
- The world is quiet — but never static
Loneliness is not just atmosphere —
it is embedded in the mechanics.
This Is Not a Relaxing Game
Lone Apocalypse does not chase constant gratification or frequent rewards.
Instead, it asks:
- Are you willing to accept consequences?
- Can you see failure as part of progression?
- Do you understand that surviving the retreat matters more than winning the fight?
If you enjoy high-pressure, deliberate survival RPGs,
you are welcome here.
Development Status: Actively Updated
Lone Apocalypse continues to evolve through system-level redesign and expansion.
Najczęstsze pytania
W sklepie Steam dla regionu PL gra 独行天启 kosztuje 8,99 zł. Najniższa cena, jaką odnotowaliśmy od 22 wrz 2026, to 8,99 zł. Steam wycenia grę osobno w 14 regionach — ceny regionalne znajdziesz powyżej.
Data premiery gry 独行天启: 25 lipca 2025. Producent: White Leaf Studio. Na Steamie od 1 roku.
Minimalne: Windows10, GTX1050TI, 8 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra 独行天启 wymaga 6 GB wolnego miejsca na dysku. Wymagania zalecane podają 8 GB.
69,2% z 13 recenzji na Steamie jest pozytywnych — Steam ocenia to jako „Mixed”.
Nie — Steam nie podaje polskiej wersji językowej dla gry 独行天启. Łącznie Steam podaje 3 języki, ale żaden nie ma pełnego audio.
Nie — według Steama gra 独行天启 jest przeznaczona dla jednego gracza.
Steam charts gry 独行天启 na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra 独行天启 działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry 独行天启: DEJUS 14 i IGRS 18.
独行天启: cena, data premiery, liczba graczy i statystyki