Build an airline from a single turboprop to a global empire. Choose your aircraft, routes, schedules, and fares across 3,100 real-world airports, then watch hub-and-spoke networks emerge from an honest demand model. Deep economic strategy. No hand-holding. Just the numbers.
Load Factor: liczba graczy i Steam charts
na żywo
Liczba graczy0— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
24 godziny—7 dni—TrendStabilnie
RecenzjeRecenzje: 4
100,0%4 user reviews
Pozytywne: 4Negatywne: 0
Rekomendacje—
Multimedia
5 obrazów
Szczegóły gry
O grze
Gra
Data premiery6 września 2026Premiera 17 dni temu
ProducentFlyWithTomWydawcaFlyWithTomGatunkiStrategieNiezależneSymulacjeSwobodneWczesny dostęp
17
O grze
Liczba graczy zaktualizowana 19 wrz, 07:34 UTC · dane sklepu 22 wrz, 11:24 UTC · źródło: SteamWebAPI
Wygoda i dźwiękMouse Only OptionPlayable without Timed InputSave Anytime
WięcejPlayable At Your Own Pace
Wymagania systemowe
MinimalneZalecaneSystemWindows 10 64-bitWindows 11 64-bitProcesorDual-core 2.0 GHz (Intel Core i3 / AMD equivalent)Quad-core 3.0 GHz (Intel Core i5 / AMD Ryzen 5)Karta graficznaAny WebGL 2.0–capable GPU (Intel HD 4000 / integrated)Discrete GPU (NVIDIA GTX 1050 / AMD RX 560 or better)Pamięć4 GB RAM8 GB RAMMiejsce na dysku200 MB available space500 MB available space
O grze Load Factor
Every flight is a decision. Every route is a bet.
Load Factor is a deep economic strategy game about building an airline from a single turboprop into a global network — flown across the real world, one honest decision at a time. No infrastructure to lay. No menus of busywork. Just the five choices that have made and broken every carrier in history:
which aircraft • which routes • what time of day • how many frequencies • what fare.
Master those, and a hub emerges from the map like it was always meant to be there. Get them wrong, and you'll watch empty seats burn your cash on the runway.A living market, not a scripted one
Over 3,100 real airports on a rendered globe, each with real geography, runway lengths, and weather. Passengers don't appear because a designer said so — they flow through a genuine demand model that weighs distance, city size, connections, and price. Serve a market well and travelers route through your hub on their own. There is no "hub bonus." Hub-and-spoke is something you earn, not something you're handed.Build a fleet that fits the mission
Nearly 40 aircraft types, from regional turboprops to the A380 — each modeled on real payload-range physics. A heavy widebody can't lift off a short field; a nimble narrowbody can thread regional runways a jumbo never could. Buy outright or take an operating lease, configure your cabins, and match metal to mission. The wrong plane on the right route still loses money.The numbers are real, and they're merciless
Live-market fuel prices. Crew, maintenance, airport fees, and distribution costs broken out so you can see exactly where the money goes. A weekly Route P&L that ranks every leg by contribution and hides nothing. Weather that cancels flights and tests your schedule. This is an airline that behaves like an airline.Grow into it
- Demand is fog-of-war — buy market research to reveal what a route is really worth before you commit.
- Cabins mature over time: a fresh route starts leisure-heavy and develops premium demand as it earns its reputation.
- Set company posture — service, staffing, maintenance, distribution — and feel it ripple through cost, reliability, and reputation.
- Schedule aircraft across a full week and watch turnarounds, curfews, and continuity come alive.
For the players who read the fine print
If you've ever traced a great-circle route with your finger, argued about slot times, or felt a quiet thrill at the phrase "load factor," this one's for you. Deep systems, honest economics, and a map that rewards the sharpest network — not the biggest wallet.
Plan the network. Fly the numbers. Own the skies.
Najczęstsze pytania
W sklepie Steam dla regionu PL gra Load Factor kosztuje 46,49 zł. Najniższa cena, jaką odnotowaliśmy od 22 wrz 2026, to 46,49 zł. Steam wycenia grę osobno w 14 regionach — ceny regionalne znajdziesz powyżej.
Data premiery gry Load Factor: 6 września 2026. Producent: FlyWithTom. Premiera 17 dni temu.
Minimalne: Windows 10 64-bit, Dual-core 2.0 GHz (Intel Core i3 / AMD equivalent), Any WebGL 2.0–capable GPU (Intel HD 4000 / integrated), 4 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra Load Factor wymaga 200 MB wolnego miejsca na dysku. Wymagania zalecane podają 500 MB.
100,0% z 4 recenzji na Steamie jest pozytywnych — Steam ocenia to jako „4 user reviews”.
Nie — Steam nie podaje polskiej wersji językowej dla gry Load Factor. Łącznie Steam podaje 1 język, ale żaden nie ma pełnego audio.
Nie — według Steama gra Load Factor jest przeznaczona dla jednego gracza.
Steam charts gry Load Factor na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Load Factor działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry Load Factor: DEJUS L i IGRS 3.
Load Factor: cena, data premiery, liczba graczy i statystyki