Acquire energy. Build a city. Consume the universe. Just a Clicker Game is a darkly humorous incremental experience where your quest for efficiency might just break reality. Manage simulation instability, unlock the massive Neural Tree, and remember: the Ducky Council is always watching.
Just a Clicker Game: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
24 godziny—7 dni—TrendStabilnie
RecenzjeRecenzje: 0
—No user reviews
Pozytywne: 0Negatywne: 0
Rekomendacje—
Multimedia
6 obrazów
Szczegóły gry
O grze
Gra
Data premierymarzec 2027Premiera za 5 miesięcy
ProducentMochi Fox StudiosWydawcaMochi Fox StudiosGatunkiNiezależneSymulacjeSwobodne
—Osiągnięcia—
O grze
Liczba graczy zaktualizowana — · dane sklepu 23 wrz, 02:28 UTC · źródło: SteamWebAPI
Ostatnie 30 dnibrak danychUdział negatywnych—Poz. na neg.—
DLC
4654600App ID
Kompatybilność i funkcje
WindowsPełne wsparcie dla kontrolerów
RozgrywkaSingle-player
Funkcje SteamFamily SharingSteam AchievementsSteam Cloud
Wygoda i dźwiękCamera ComfortColor AlternativesCustom Volume ControlsMouse Only Option
WięcejNarrated Game MenusPlayable At Your Own PacePlayable Without VisionSteam Input API Support
Wymagania systemowe
MinimalneZalecaneSystemWindows 10 (64-bit)Windows 10/11 (64-bit)ProcesorIntel Core i3 or AMD equivalentIntel Core i5 or AMD equivalentKarta graficznaIntegrated Graphics (Intel HD 4000)Dedicated Graphics (NVIDIA GTX 660)Pamięć2 GB RAM4 GB RAMMiejsce na dysku2 GB available space3 GB available space
O grze Just a Clicker Game
Welcome to the Nexus. Please keep clicking.
Just a Clicker Game is an incremental simulation about energy, efficiency, and the eventual
consumption of everything you hold dear.
You are Operator 15. There were fourteen before you. Their sessions are still running.
Nobody will tell you what the energy is for. The number goes up. That has always been enough.
It's just a clicker game. Really. Don't look too closely at the "Simulated Screams" setting.
It's nothing. No features.
- The loop. A hamster wheel, and eventually a machine that siphons Hawking radiation off the
edge of a black hole. Over 100 generators and click items, 16 People Points upgrades, and a
68-node Neural Tree — from "Sleepy Interns" to "Reality Anchors."
- Rhythm, not speed. Click *in time* with the Nexus and it answers you. Miss, and it doesn't.
- Instability. Push output and the simulation starts to fray. Most operators keep it low. The
Redline pays considerably better, for as long as you last in it.
- A city that eats what it makes. Spend People Points on a living map where the ground itself
has opinions — veins that amplify, rifts that pay out in anomalies, and dead earth that will never
grow anything. Route the power. Decide who goes dark.
- And somewhere in it, people. Residents with names, routes, and their own reasons to be out at
this hour. You can go down and walk among them, if you want to. They end.
- Neural Reset. Give up everything you built for something you cannot spend. Then do it again,
further.
- Markets for things that should not have prices. Waste, corruption, instability, debt — all of
it is spendable, if you are willing.
- A Museum of Dead Iterations. Every run you finish leaves one object behind, labelled with what
you actually did in it. They accumulate. They are not only sentimental.
- 69 transmissions across six chapters, filed in an Archive that shows you every gap it still
has. Most of them change how the game plays. A few change what it is.
- 115 achievements. Twenty-six of them are not listed.
- The Ducky Council is always watching. There are five of them. Their verdict is binding.
"The universe was not destroyed in a bang. It was simply... consumed. Efficiently."
Najczęstsze pytania
Steam nie podaje obecnie ceny gry Just a Clicker Game.
Gra Just a Clicker Game jeszcze się nie ukazała. Planowana premiera: marzec 2027.
Minimalne: Windows 10 (64-bit), Intel Core i3 or AMD equivalent, Integrated Graphics (Intel HD 4000), 2 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra Just a Clicker Game wymaga 2 GB wolnego miejsca na dysku. Wymagania zalecane podają 3 GB.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry Just a Clicker Game. Łącznie Steam podaje 1 język, w tym 1 z pełnym audio.
Nie — według Steama gra Just a Clicker Game jest przeznaczona dla jednego gracza.
Steam charts gry Just a Clicker Game na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Just a Clicker Game działa w systemach: Windows. Pełne wsparcie dla kontrolerów.
Klasyfikacja wiekowa gry Just a Clicker Game: DEJUS L i IGRS 3.
Just a Clicker Game: cena, data premiery, liczba graczy i statystyki