The Last Alley — at the end, below all others — is littered with bowling pins. A disembodied grin invites you to play. Stack your deck: explosive, gold, multiplier, and more. Shop the alley for enhanced balls and charms. Chain their effects to level hundreds of pins per frame.
Hambone Alley: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
MinimalneZalecaneSystemWindows 10 (64-bit)Windows 11 (64-bit)ProcesorAny x86-64 CPU, 2 GHz dual-coreAny modern x86-64 CPUKarta graficznaGPU with OpenGL 3.3 supportAny dedicated GPU, or integrated graphics from 2018 onwardPamięć2 GB RAM4 GB RAMMiejsce na dysku250 MB available space500 MB available space
O grze Hambone Alley
The Last Alley — at the end, below all others — is littered with bowling pins. A disembodied grin invites you to play. Stack your deck: explosive, gold, multiplier, and more. Shop the alley for enhanced balls and charms. Chain their effects to level hundreds of pins per frame.
THE PINS ARE YOUR DECK
Every rack is dealt from a supply you build. Explosive pins that take their neighbors down with them. Gold pins that pay. Aura pins that make everything around them worth more, but only if you manage your throws to leave them standing. Add charms on top, and a pin stops being a pin and becomes a combo piece.
EVERY FRAME IS THE 10TH
Clear the rack and the frame doesn't end — it extends. Fresh pins, more throws, and everything still scoring into the same frame total. A big chain doesn't finish your turn; it buys you another one. Then another. The best frames in this alley are the ones that refuse to stop.
SHOP THE ALLEY
Between frames: pins, balls, charms, energy drinks, spray paint, and a discount mystery box if you're feeling brave. First, though, a choice: cash out the moment you clear the threshold and pocket coins for every throw you didn't need, or push your luck and spend them chasing the spare for a bonus that carries into the next frame.
THE RACK KEEPS GROWING
Ten pins in frame one, but every frame after adds another row. That means hundreds of pins per frame late in a run, and a lane where finding the one throw that knocks all of them is a genuine puzzle.
THE GRIN
He's called Hambone. He was not expecting company. As a trans-dimensional being, he doesn't understand why you can't simply walk out, but he's decided the whole situation is the most entertaining thing to happen down here in a very long time. He's not your captor, but he's also not helping... much. Who knows what he'll do when you run out of throws.
AN EVENING, NOT A CAMPAIGN
Runs take 5–15 minutes. No timers, no reflexes — put it down mid-frame and the alley will still be there when you get back. Every run leaves you with new tools, and a better idea of how to leverage them next time.
Najczęstsze pytania
Steam nie podaje obecnie ceny gry Hambone Alley.
Gra Hambone Alley jeszcze się nie ukazała. Data premiery nie została ogłoszona.
Minimalne: Windows 10 (64-bit), Any x86-64 CPU, 2 GHz dual-core, GPU with OpenGL 3.3 support, 2 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra Hambone Alley wymaga 250 MB wolnego miejsca na dysku. Wymagania zalecane podają 500 MB.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry Hambone Alley. Łącznie Steam podaje 1 język, ale żaden nie ma pełnego audio.
Nie — według Steama gra Hambone Alley jest przeznaczona dla jednego gracza.
Steam charts gry Hambone Alley na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Hambone Alley działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry Hambone Alley: DEJUS 6 i IGRS 13.