Liczba graczy zaktualizowana — · dane sklepu 22 wrz, 06:15 UTC · źródło: SteamWebAPI
Wynik0/9
Ostatnie 30 dnibrak danychUdział negatywnych—Poz. na neg.—
DLC
4148350App ID
Kompatybilność i funkcje
WindowsBrak informacji o wsparciu dla kontrolerów
RozgrywkaSingle-player
Funkcje SteamFamily SharingSteam Achievements
Wymagania systemowe
MinimalneZalecaneSystemWindows 7+ (64bits)—ProcesorIntel i5-3317U / AMD Ryzen 3 3200 U—Karta graficznaIntel(R) HD Graphics 4000—Pamięć4 GB RAM—Miejsce na dysku300 MB available space—
O grze GARDEN GNOME BEATMAKER
Clear waves of enemies in this gnomesque music-based roguelike. Purchase instrument samples from the shop and strategically arrange them on a track. Build a deadly musical loop through synergies between your instruments, trinkets and character. Then hit play and vibe to your creation, shredding your foes as each note triggers its effect on the beat.
COMPOSE YOUR TRACK.
Acquire instruments. Fit their samples on the track. Hit play to start triggering each effect on the beat.
ARRANGE YOUR BUILD.
Visit the Shop to purchase instruments, trinkets and music boxes to grow stronger. Create both devastating and satisfying synergies as every sound in the game plays in rhythm.
HOLD YOUR GARDEN.
Navigate through the chaos. Gain dashes, healing or shields from instruments to improve your survivability. Generate money with smart trinket combinations. Or just find that one busted build, letting you AFK while obliterating surrounding enemies.
INTENDED FEATURES
May be subject to change due to how freaking long it is to make a video game
- An abundance of instruments, each with their unique effects and music.
- A plethora of trinkets, that passively empower your instruments and character.
- A diverse cast of enemies, with a variety of behaviours that make each encounter feel fresh.
- A handful of playable gnomes to choose from, with silly & original mechanics that redefine your approach.
- Challenges? Unlocks?! Difficulty levels! who knows what else I will be able to implement...
ABOUT
Hey there! I’m pataya, an indie dev with a passion for juicy & satisfying experiences, where things shake, blink and bounce everywhere.
I spent a few years making visual effects on VALORANT, and decided to switch to indie afterwards. Last year I made Judofuri, a colorful and fruity party-game that you play with a single button.
This time I’m trying something that involves a bit more strategy and theorycrafting, while retaining that visual sauce I just love adding to everything.
Thank you for checking out my silly little game. Consider wishlisting it if you want to be informed when it launches!
No frogs were harmed during the development of this game. Please do not murder frogs outside of the game.
Najczęstsze pytania
Steam nie podaje obecnie ceny gry GARDEN GNOME BEATMAKER.
Gra GARDEN GNOME BEATMAKER jeszcze się nie ukazała. Data premiery nie została ogłoszona.
Minimalne: Windows 7+ (64bits), Intel i5-3317U / AMD Ryzen 3 3200 U, Intel(R) HD Graphics 4000, 4 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra GARDEN GNOME BEATMAKER wymaga 300 MB wolnego miejsca na dysku.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry GARDEN GNOME BEATMAKER. Łącznie Steam podaje 8 języków, w tym 8 z pełnym audio.
Nie — według Steama gra GARDEN GNOME BEATMAKER jest przeznaczona dla jednego gracza.
Steam charts gry GARDEN GNOME BEATMAKER na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra GARDEN GNOME BEATMAKER działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry GARDEN GNOME BEATMAKER: DEJUS 6 i IGRS 13.
GARDEN GNOME BEATMAKER: cena, data premiery, liczba graczy i statystyki