There are rules for toys. A toy must never be seen moving. A toy must never break. And a toy must always make its owner happy. These rules are absolute. So Patch keeps going—again and again—patching together his broken body as he searches. Because there is something his owner must remember.
evoke: The Rules of Toys: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
About This Game
A room choked with trash, where light and sound have long since faded.
A man sits in silence, staring endlessly into the static of a flickering television.
The owner who once cherished Patch is now a hollow shell of his former self.
— I just want to see that smile again.
Bound by the Three Rules of Toys, Patch must venture into the darkness of the room, retrieve lost “mementos,” and return them to his owner.
The Three Rules of Toys
First Rule: A toy must never be seen moving.
Second Rule: A toy must never break.
Third Rule: A toy must always make its owner happy.
First Rule: Never Be Seen Moving — A deadly game of Red Light, Green Light —
Wherever the owner’s gaze falls, even the slightest movement is forbidden.
If you are seen, you will be caught—and torn apart.
Hide behind furniture. Use everyday objects to create blind spots. Move only when unseen.
Every step is a tense, calculated advance in this stealth-puzzle experience.
Second Rule: Never Break — Evolution through damage —
Your fragile body can be repaired using scraps scattered throughout the room.
Each salvaged piece grants new abilities, opening paths once blocked.
But the more you “fix” yourself, the further you drift from being a toy — and closer to something else.
Third Rule: Always Make Your Owner Happy — Memories awakened, a shifting world —
Deliver the mementos you find to your owner — without being detected.
But not all memories bring comfort.
When emotions overflow, the owner loses control,
and the room itself begins to change.
Former Companions
Patch is not alone. Other toys have survived, hidden within the room.
In brief moments of calm between the tension, you will encounter them.
Working together with these companions is key to moving forward.
Features
Stealth Puzzle Gameplay
Read the owner’s gaze, track sound, and use the environment to find your path.
Repair & Evolve
Rebuild your body with scraps and unlock new abilities.
Emotion-Driven Multiple Endings
The “memories” you choose to return shape a story that is both cruel and tender.
Najczęstsze pytania
Steam nie podaje obecnie ceny gry evoke: The Rules of Toys.
Gra evoke: The Rules of Toys jeszcze się nie ukazała. Data premiery nie została ogłoszona.
Minimalne: Windows 10, Intel Core i5-2300 | AMD FX-4350, Nvidia GeForce GTX 570, 1 GB | AMD Radeon HD 7850, 2 GB, 4 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry evoke: The Rules of Toys. Łącznie Steam podaje 2 języki, ale żaden nie ma pełnego audio.
Nie — według Steama gra evoke: The Rules of Toys jest przeznaczona dla jednego gracza.
Steam charts gry evoke: The Rules of Toys na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra evoke: The Rules of Toys działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry evoke: The Rules of Toys: DEJUS L i IGRS 3.
evoke: The Rules of Toys: cena, data premiery, liczba graczy i statystyki