Adapt or be scrapped. Trapped in a merciless junkyard fight club, you must master movement as a weapon. In this overclocked Roguelite FPS, survive relentless mutated machines, scavenge their parts, and evolve into the ultimate killing machine.
Dying for Parts: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
FIGHT. SCAVENGE. EVOLVE.
You are discarded tech waking up in the Junkyard a brutal, illegal robot fighting ring. Your only purpose is to survive endless waves of scavenger mutant machines that hunt you for parts.
Dying for Parts is a high-skill vertical movement shooter where every maneuver mutates your weapon. Master infinite movement combos and a massive arsenal of upgrades to dominate the arena.
MOMENTUM IS FIREPOWER
In this arena, your shooting mechanics are linked to your physical state. All movements whether sliding, falling, or wall-running, modify your weapon’s behavior.
Chain unlimited movements together to stack massive speed buffs. Maintaining this "Flow State" allows you to move across the arena faster than the enemy can track.
THE ROGUELITE LOOP
Between waves, you must scavenge unstable upgrades from fallen rivals to patch your chassis and enhance your systems.
Install temporary hacks and modified parts found in the scrap. There are hundreds of passive and active upgrades to create unique builds every run. If the options don't fit your build, search the salvage for a chance at better components.
Death is merely a data reset.
Use accumulated scrap to unlock permanent skill trees, discover new chassis modifications, and access deeper layers of the Junkyard’s history.
ADAPT OR BE SCRAPPED
The Junkyard is infested with specialized mutant machines designed to counter specific strategies. You will face aerial drones that force you to the ground, heavy bruisers that demand vertical flanking, and swarms that punish stationary play. You cannot rely on a single strategy. Analyze the enemies, adapt your movement, and exploit their weaknesses before they overwhelm you.
THE JUNKYARD
The arena is a vertical hellscape built from the corpse of the old world. You will fight across towering stacks of compressed metal, cars, and electronic parts. Use the verticality to your advantage, grapple to the highest tower for a sniper's vantage or slide through the claustrophobic trash compactors to escape the machine onslaught. The map is not just a backdrop; it is a playground for speed and a weapon against the swarm.
Welcome to the arena. Try not to rust.
Najczęstsze pytania
Steam nie podaje obecnie ceny gry Dying for Parts.
Gra Dying for Parts jeszcze się nie ukazała. Data premiery nie została ogłoszona.
Minimalne: Windows 10/11 (64-bit), Intel Core i5-6500 / AMD Ryzen 3 1200, NVIDIA GTX 1060 (6GB) / AMD RX 580, 8000 MB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra Dying for Parts wymaga 10 000 MB wolnego miejsca na dysku.
Ta gra nie ma jeszcze recenzji na Steamie.
Nie — Steam nie podaje polskiej wersji językowej dla gry Dying for Parts. Łącznie Steam podaje 1 język, w tym 1 z pełnym audio.
Nie — według Steama gra Dying for Parts jest przeznaczona dla jednego gracza.
Steam charts gry Dying for Parts na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Dying for Parts działa w systemach: Windows i macOS. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry Dying for Parts: DEJUS 10 i IGRS 18.
Dying for Parts: cena, data premiery, liczba graczy i statystyki