Where did the demons of Dante, the Ars Goetia, and the Dictionnaire Infernal come from? Every boss in this game is a real demon from historical texts. Discover their origins, ranks, and evolution through centuries before facing them in battle.
Demonic Gauntlet: liczba graczy i Steam charts
na żywo
Liczba graczy0— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
24 godziny—7 dni—TrendStabilnie
RecenzjeRecenzje: 1
0,0%1 user reviews
Pozytywne: 0Negatywne: 1
Rekomendacje—
Multimedia
7 obrazów
Szczegóły gry
O grze
Gra
Data premiery25 maja 2026Premiera 4 miesiące temu
ProducentL33t Pro StudioWydawcaL33t Pro StudioGatunkiNiezależne
8Osiągnięcia—DLC4627420
O grze
Liczba graczy zaktualizowana 19 wrz, 03:27 UTC · dane sklepu 22 wrz, 19:44 UTC · źródło: SteamWebAPI
Funkcje SteamFamily SharingSteam AchievementsSteam Cloud
Wymagania systemowe
MinimalneZalecaneSystemWindows 10 64-bitWindows 10/11 64-bitProcesorIntel Core i3 2.0 GHz / AMD equivalent (dual-core)Intel Core i5 2.5 GHz / AMD Ryzen 5 (quad-core)Karta graficznaIntel HD Graphics 4000 / integrated GPU with WebGL supportNVIDIA GTX 750 / AMD RX 560 / Intel Iris Xe (1 GB VRAM)Miejsce na dysku200 MB available space500 MB available space
O grze Demonic Gauntlet
I am a solo developer that has worked in the games industry for decades. For years I had the idea of making this game.
It is just a christian demonology treaty converted into a game.
A question was in my mind since I was at the school and read about demons: Where did Dante Alighieri got his idea of the Inferno from? His Divine Comedy (early 14th century) describes nine circles of Hell with an almost obsessive level of detail: the geography, the punishments, the demons guarding each circle.
And then there is the famous Ars Goetia, part of the Lemegeton (also known as the Lesser Key of Solomon), a 17th-century grimoire that catalogs 72 demons with their names, ranks, seals and powers, a document so precise it reads more like a military report than a religious text. Or the Malleus Maleficarum (1487), written by Heinrich Kramer, the notorious inquisitor's handbook that shaped how the Church classified demonic hierarchies for centuries.
And also the Pseudomonarchia Daemonum by Johann Weyer (1577), which lists 69 demons and their powers, predating the Ars Goetia and offering a fascinating parallel catalog. Or the Dictionnaire Infernal by Jacques Collin de Plancy (1818), the first illustrated encyclopedia of demons, where many of the iconic demon images we know today were first drawn.
Where did all those demon names and descriptions come from? What is their relation to ancient Sumerian, Babylonian and Hebrew religions? How did they craft such deep, structured descriptions of Hell and all its inhabitants?
Well, if you want answers, they are all in here. Each boss you face is a real demon from those ancient texts. Before every fight, you unlock their full historical record: their origin, their rank in Hell, the ancient sources that first described them, and how their myth evolved across centuries. It is genuinely fascinating stuff, and it hits differently when you are about to fight the thing you just read about. There are also many other demons that are just mobs walking around, check their names and look them up. Interesting stories behind.
Each level is one of Dante's nine circles, with its own lore, atmosphere and story. You descend deeper as you progress, and the world changes around you.
The gameplay itself is straightforward and fun: choose your sacred fighters, explore the circles of Hell, collect gold, items and powers, and battle your way through increasingly dangerous hordes and bosses. It is an easy pick-up-and-play experience, but finishing it and reading everything along the way will genuinely teach you something about the history of Christian demonology. And finally you will kill Lucifer if you are up to it.
I kept the price very low on purpose. I want as many people as possible to enjoy it, and maybe walk away knowing a little more about where all these demon names and infernal maps actually came from.
And also maybe check the books. Only maybe!
Najczęstsze pytania
W sklepie Steam dla regionu PL gra Demonic Gauntlet kosztuje 12,49 zł. Najniższa cena, jaką odnotowaliśmy od 22 wrz 2026, to 12,49 zł. Steam wycenia grę osobno w 14 regionach — ceny regionalne znajdziesz powyżej.
Data premiery gry Demonic Gauntlet: 25 maja 2026. Producent: L33t Pro Studio. Premiera 4 miesiące temu.
Minimalne: Windows 10 64-bit, Intel Core i3 2.0 GHz / AMD equivalent (dual-core), Intel HD Graphics 4000 / integrated GPU with WebGL support. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra Demonic Gauntlet wymaga 200 MB wolnego miejsca na dysku. Wymagania zalecane podają 500 MB.
0,0% z 1 recenzji na Steamie jest pozytywnych — Steam ocenia to jako „1 user reviews”.
Nie — Steam nie podaje polskiej wersji językowej dla gry Demonic Gauntlet. Łącznie Steam podaje 7 języków, ale żaden nie ma pełnego audio.
Nie — według Steama gra Demonic Gauntlet jest przeznaczona dla jednego gracza.
Steam charts gry Demonic Gauntlet na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Demonic Gauntlet działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry Demonic Gauntlet: DEJUS 10 i IGRS 13.