Defense Builder is a sci-fi tower defense game. Players can build various defense towers to resist enemy attacks. There are as many as 36 types of available units, and it features a highly free economic system and defense system.
Defense Builder: liczba graczy i Steam charts
na żywo
Liczba graczy0— w 24 h
Szczyt graczy 24 h2Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni2Śr. 2
Rekord graczy2Od początku śledzenia
Godziny gry 30 dni14Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryNa razie jest tylko jeden dzień historii — wykres potrzebuje co najmniej dwóch pomiarów.
24 godziny—7 dni—TrendStabilnie
RecenzjeRecenzje: 47
70,2%Mostly Positive
Pozytywne: 33Negatywne: 14
Rekomendacje—
Multimedia
7 obrazów
Szczegóły gry
O grze
Gra
Data premiery23 stycznia 2025Na Steamie od 1 roku
ProducentAriesWydawcaAriesGatunkiStrategie
—Osiągnięcia—DLC3175670App ID
O grze
Liczba graczy zaktualizowana 18 wrz, 18:32 UTC · dane sklepu 22 wrz, 20:54 UTC · źródło: SteamWebAPI
MinimalneZalecaneSystemWindows 10—Procesor2.4GHz—Karta graficznaNvidia GTX 1070—Pamięć8 GB RAM—Miejsce na dysku10 GB available space—
O grze Defense Builder
36 distinctive defense towers
Lasers, missiles, machine guns, artillery, unmanned aerial vehicles, and so on, each have obvious advantages and disadvantages.
For instance, a heavy machine gun tower has a firing rate of 100 rounds per second, but its dispersion is extremely large.
Missiles have high damage and can be tracked, but their slow trajectory makes them prone to damage overflow.
You can choose the appropriate combination to complement each other's strengths.
Rich defense system
Unlike traditional tower defense games, this game places more emphasis on direct confrontation rather than simple passing interception.
The Vampire Tower has a high blood intake. As long as you attack and suck blood, you can take a large amount of damage.
Interception towers can intercept trajectories and even rebound trajectories.
The shield tower can block attacks.
Diverse economic systems
Killing enemies won't earn you resources, but you can obtain them in more ways.
1. Occupy mining machines.
2. Recover the Vampire tower attack to mine from enemies.
3. Interception towers can convert intercepted shells into resources.
4. Resource power stations can convert nearby electricity into income in a way similar to farming.
5. When the support station (a building providing manual skills) is idle, it will passively obtain resources.
Wait a moment.
Modification system
Before the game starts, you can choose different modification options for each type of tower. Different combinations have different effects.
Some have a higher cost but become stronger.
Some people sacrifice some attributes in exchange for making others stronger.
Diverse game difficulties
The leisure difficulty is very simple. Don't worry about not being able to pass.
When you have played many times and become familiar with the characteristics of various towers, you can increase the difficulty or add different buffs to the enemies.
There is also a pseudo-endless mode where you can challenge infinitely enhanced enemies.
Specialized system
Each type of unit has a unique specialized upgrade of up to 10 levels. Max-level units will be much stronger than initial units. (DPS may be dozens of times higher.
Very good optimization
In the later stage, with hundreds of units competing against each other, even without considering the gameplay, just watching the battles is very enjoyable. (At least that's what I think myself
Of course, I still hope that players can take advantage of the characteristics of different towers to challenge high difficulty levels. After all, this is a strategy game.
Three different game modes
1. Meat pigeon mode
Gradually unlock units and upgrade technologies by using technology points.
You can redeploy the units after each wave ends.
Each wave of enemies is random and has random factors. You can deploy your defense line according to the situation.
It is suitable for beginners to get familiar with the characteristics of various units.
2. Level mode
Accumulate resources to defeat the final Boss.
The enemy is fixed.
3. Survival Mode
Enemies are randomly refreshed, and large-scale enemies will be refreshed at regular intervals.
Suitable for challenging high difficulty and repeated play.
Feedback issues
QQ group: 698789213
Najczęstsze pytania
W sklepie Steam dla regionu PL gra Defense Builder kosztuje 59,99 zł. Najniższa cena, jaką odnotowaliśmy od 22 wrz 2026, to 59,99 zł. Steam wycenia grę osobno w 14 regionach — ceny regionalne znajdziesz powyżej.
Data premiery gry Defense Builder: 23 stycznia 2025. Producent: Aries. Na Steamie od 1 roku.
Minimalne: Windows 10, 2.4GHz, Nvidia GTX 1070, 8 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra Defense Builder wymaga 10 GB wolnego miejsca na dysku.
70,2% z 47 recenzji na Steamie jest pozytywnych — Steam ocenia to jako „Mostly Positive”.
Nie — Steam nie podaje polskiej wersji językowej dla gry Defense Builder. Łącznie Steam podaje 2 języki, ale żaden nie ma pełnego audio.
Nie — według Steama gra Defense Builder jest przeznaczona dla jednego gracza.
Steam charts gry Defense Builder na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Defense Builder działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry Defense Builder: DEJUS L i IGRS 3.
Defense Builder: cena, data premiery, liczba graczy i statystyki