Trade your time for the ultimate loot grind. Equip powerful gear, stabilize a collapsing timeline, and reset your existence for permanent buffs. From Worn Artifacts to game-breaking Exotics, DeadEndGram is a 1-man passion project for the 3,000-hour Guardian. Cheat codes included.
DeadEndGram: liczba graczy i Steam charts
na żywo
Liczba graczy0— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
24 godziny—7 dni—TrendStabilnie
RecenzjeRecenzje: 14
100,0%Positive
Pozytywne: 14Negatywne: 0
Rekomendacje—
Multimedia
7 obrazów
Szczegóły gry
O grze
Gra
Data premiery10 marca 2026Premiera 7 miesięcy temu
Funkcje SteamFamily SharingSteam AchievementsSteam Cloud
Wymagania systemowe
MinimalneZalecaneSystemOS: Windows 10 (64-bit)—ProcesorProcessor: Intel Core i3 (6th Gen) / AMD Ryzen 3 1200 or equivalent—Karta graficznaIntel HD Graphics 530 / GeForce GT 730 / AMD Radeon R7 240—Pamięć4 GB RAM—Miejsce na dysku500 MB available space—
O grze DeadEndGram
DeadEndGram: The Ultimate disRespecter of Your Time
Look, I get it. You’ve spent 3,000 hours chasing a specific roll on a hand cannon. You’ve memorized raid mechanics better than your own mother’s birthday. You’ve stared at a loading screen, thought, "I could be doing something productive," and then immediately queued for another match.
DeadEndGram is a love letter to the grind—and by "love letter," we mean a legally binding contract where you trade your precious seconds for shiny digital scrap. We stripped away the running, the jumping, and the 3D environments, leaving only the pure, unfiltered dopamine of a Technical Operations terminal pumping out loot.
Features for the Discerning Scavenger:
- Number Go Up: Start at the bottom and claw your way to a Power Level that makes the gods nervous. It’s the only metric that matters, and we made it big and white so your brain gets exactly what it wants.
- The Loot Loop: Equip everything from a Worn Head piece to a Vector-7 Marksman. We’ve got slots for weapons, armor, and Artifacts because a true Scavenger knows inventory management is the real endgame.
- The Black Market Economy: Got millions in Scrap? The Market knows. Spamming the Glitch Engram for a 0.25% Exotic drop will aggressively inflate its cost until you're broke. You’ll need to balance your budget or risk pricing yourself out of the elusive, one-per-timeline Black Box.
- Mass Incineration: No time to delete items one by one? Fire up the Incinerator and melt down your unlocked trash into liquid Scrap.
- Ascension Protocol: When the timeline is tapped out and inflation is bleeding you dry, blow it all up. Use the Ascension Protocol to hard-reset the universe, clear your market penalties, and trade your progress for Ascension Tokens. Spend them on permanent buffs to make your next run even more efficient.
- System Overrides: Why wait 10 minutes for a mission when you can bend reality? Manipulate time and speed up the timeline to get that loot now.
Why play DeadEndGram?
Because you love the MMO chase. You crave the Scrap. You want a game that looks like a tactical terminal and plays like a spreadsheet injected with cosmic energy. Stop fighting the inevitable. The timeline is collapsing. Might as well get some cool gear before it's over.
A Message from the Solo-Dev (The "v1.0 is just the beginning" Manifesto)
This is v1.0, not Early Access. The core loop is solid, the economy is brutal, and the Ascension Protocol is fully online. However, being a one-man show means I’m wearing every hat—designer, coder, and "artist."
What you’re getting right now:
- Terminal Aesthetics: We’re rocking a clean, technical UI because I’m a solo dev, not an art department. It’s functional, it’s readable, and it stays out of the way of your Power Level.
- The "Loot-First" Philosophy: This is my passion project for everyone who loves the chase. I’m committed to adding even more Exotics and Unique items with the kind of OP mechanics that make you feel like a literal god.
What’s on the Horizon:
- Visual & Audio Expansion: As the game grows, so will the aesthetic. Proper high-fidelity UI assets and expanded soundtracks are on my hit list.
- Steam Deck Ambitions: I want you to be able to chase Scrap while you’re laying in bed. Controller support to get this grind completely portable is a massive priority.
- No Gatekeeping: Want to skip the line? I’ve included cheat codes to just get stuff. I don't care how you play—I just want you to have fun in the timeline I’ve built.
Najczęstsze pytania
W sklepie Steam dla regionu PL gra DeadEndGram kosztuje 8,35 zł. Najniższa cena, jaką odnotowaliśmy od 22 wrz 2026, to 8,35 zł. Steam wycenia grę osobno w 14 regionach — ceny regionalne znajdziesz powyżej.
Data premiery gry DeadEndGram: 10 marca 2026. Producent: Michael Morgan. Premiera 7 miesięcy temu.
Minimalne: OS: Windows 10 (64-bit), Processor: Intel Core i3 (6th Gen) / AMD Ryzen 3 1200 or equivalent, Intel HD Graphics 530 / GeForce GT 730 / AMD Radeon R7 240, 4 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra DeadEndGram wymaga 500 MB wolnego miejsca na dysku.
100,0% z 14 recenzji na Steamie jest pozytywnych — Steam ocenia to jako „Positive”.
Nie — Steam nie podaje polskiej wersji językowej dla gry DeadEndGram. Łącznie Steam podaje 1 język, w tym 1 z pełnym audio.
Nie — według Steama gra DeadEndGram jest przeznaczona dla jednego gracza.
Steam charts gry DeadEndGram na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra DeadEndGram działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry DeadEndGram: DEJUS L i IGRS 3.
DeadEndGram: cena, data premiery, liczba graczy i statystyki