Arvel — Action RPG + hybrid RTS. Build a squad of mercenaries, clear dungeons for loot, raise an army, and fight over the Arkon. Solo, with friends, or 1v1 up to 3v3.
Arvel: liczba graczy i Steam charts
na żywo
Liczba graczy—— w 24 h
Szczyt graczy 24 h0Najwyższy pomiar dzisiaj
Szczyt graczy 30 dni0Śr. —
Rekord graczy0Od początku śledzenia
Godziny gry 30 dni—Szacunek
Wykres Steam · liczba graczy 30 dniczekamy na pomiary
Zbieramy dzienne pomiaryDla tej gry nie ma jeszcze dziennych pomiarów. Wykres pojawi się, gdy zbierzemy pierwsze dni historii.
24 godziny—7 dni—TrendStabilnie
RecenzjeRecenzje: 0
—No user reviews
Pozytywne: 0Negatywne: 0
Rekomendacje—
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5 obrazów
Szczegóły gry
O grze
Gra
Data premieryQ4 2026Premiera za 8 dni
ProducentCRANOVAWydawcaCRANOVAGatunkiAkcjaNiezależneRPGWczesny dostęp
—Osiągnięcia
O grze
Liczba graczy zaktualizowana — · dane sklepu 19 wrz, 15:16 UTC · źródło: SteamWebAPI
Wynik0/9
Ostatnie 30 dnibrak danychUdział negatywnych—Poz. na neg.—
Where Will You Head Today?
Conquest
An Archon stands at the center of the map.
Capture it and your faction starts earning points. The first faction to reach 200 wins.
The problem is keeping it.
When enemies contest the Archon, scoring stops completely.
Lose control for even a moment, and those points start going to the other side.
Taking it is one thing. Holding it is another.
And enemy players aren't the only threat.
Defend the Archon against whatever comes your way.
Dungeon
This is where you hunt for gear, earn experience, and grow stronger.
Every run reshuffles the rooms and corridors.
The higher the difficulty, the better the tier of gear you can find.
Survival
There is no winning.
No final wave. No final boss. No clear screen.
A new wave comes every two minutes, and each wave adds another direction for enemies to attack from.
Eventually, there will be no side you can afford to leave undefended.
Your base will fall.
How long you lasted is your record.
Custom
Use the built-in editor to create your own terrain and villages, and configure resources and monsters.
Your custom map is automatically transferred to anyone who joins the room.
Invite your friends.
Then make them suffer.
──────────────────────────────You're Not Hiring Stats. You're Hiring People.
Recruit mercenaries and build a squad of your own.
Every mercenary has different abilities, but they also have different personalities.
How brave they are, how disciplined they are, how compassionate they are — these aren't just words written on a stat sheet.
Their personality affects their decisions and changes the way they fight.
A hothead might fire off a skill the moment it's ready.
A disciplined fighter may hold onto it until the moment it actually matters.
You give the orders.
But how they fight under those orders depends on who they are.
──────────────────────────────Your Weapon Is Your Class
One-handed swords, sword and shield, two-handed weapons, dual wielding, spears, bows, and magic wands.
You don't choose a class and stay locked into it.
The weapon in your hands determines how you fight and which skills you can use.
Every weapon has its own path to mastery.
Picking up a new weapon means learning how to fight with it from the beginning.
It's not that you can't use it.
You're just not used to it yet — and that's exactly why there's a reason to keep using it.
Magic wands branch into two paths:
offensive magic and healing magic.
Which path you take is up to you.
──────────────────────────────Timing Is Everything
Mashing the attack button won't be enough.
Basic attacks and combos have precise timing windows for chaining into the next strike.
Read your enemy and time your attacks, skills, items, and dodges carefully.
Left Click opens with your first attack.
From there, the combo branches into Q or E.
Q is fast but weak. It buys you time.
E is slower but powerful. It knocks enemies back and staggers them, giving you control of the fight.
It's not about how many tools you have.
It's about when you use them.
──────────────────────────────All for That One Perfect Affix
Items drop across multiple tiers and rarities.
Prefixes and suffixes automatically shape their names.
Something like Cruel Longsword of the Eagle.
Main weapon, off-hand, helmet, armor, gloves, boots, necklace, and ring.
Each of these eight slots can roll different affixes.
Set bonuses become stronger as you collect and equip more pieces of the same set.
Even the same Strength +N isn't equal between a Tier 5 Unique and a Tier 1 Magic item.
And even two Tier 5 Uniques can roll differently.
That's why you go back in.
For that one affix.
──────────────────────────────Alone, or With Friends
Build a squad of mercenaries and head out alone,
or open your world and bring your friends along.
You can also face other players in Conquest,
from 1v1 all the way up to 3v3, fighting under opposing banners.
Explore the world.
Hunt monsters.
Throw yourself into wars between nations.
How you face this world is up to you.
Najczęstsze pytania
Steam nie podaje obecnie ceny gry Arvel.
Gra Arvel jeszcze się nie ukazała. Planowana premiera: Q4 2026.
Minimalne: Windows 10 64-bit, Intel Core i5-4460 / AMD FX-6300, NVIDIA GeForce GTX 960 / AMD Radeon R9 380 (2 GB VRAM, DirectX 11, Shader Model 4.5), 8 GB RAM. Karta wymagań powyżej porównuje wymagania minimalne i zalecane dla każdej platformy.
Według Steama gra Arvel wymaga 6 MB wolnego miejsca na dysku. Wymagania zalecane podają 8 GB.
Ta gra nie ma jeszcze recenzji na Steamie.
Tak — gra Arvel ma polski interfejs i napisy (tzw. wersja kinowa), ale bez polskiego dubbingu. Łącznie Steam podaje 13 języków, ale żaden nie ma pełnego audio.
Tak — Steam podaje dla gry Arvel tryby: PvP online i kooperacja online.
Steam charts gry Arvel na SteamStatistics pokazują aktualną liczbę graczy oraz wykresy z 24 godzin, 7 i 30 dni, odświeżane co najmniej co dziesięć minut.
Na Steamie gra Arvel działa w systemach: Windows. Brak informacji o wsparciu dla kontrolerów.
Klasyfikacja wiekowa gry Arvel: DEJUS 6 i IGRS 13.
Arvel: cena, data premiery, liczba graczy i statystyki