A beetle climbs a colossal oak in a precision platformer where landing is the skill. The jump is only half of it: your body has a hinge, and your weight can carry you past the edge after you land. Center of gravity always wins.
Up the Great Oak player count & Steam charts
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Player count—— in 24h
Peak players 24h0Highest sample today
Peak players 30d0Avg —
All-time peak players0Since tracking began
Hours played 30d—Estimated
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Center of gravity always wins.
A small beetle has lived its whole life among the roots of a great oak. Somewhere above the canopy is the rest of the world. The only way to see it is up.
Landing is the skill
Hold to charge, release to leap. Once you jump, the arc is yours — no air control. But unlike other climbing games, touching down is not the end of the jump. Your body has a hinge and a center of mass. Land with momentum and you keep rolling. Let your weight hang past the edge and you tip over. You always see it coming: the beetle wobbles on the brink before it falls.
One rule, many surfaces
Rough bark holds you. Waxy leaves let you slide. Sticky resin kills your bounce. Morning dew barely holds at all. Wind sways the high branches in steady, readable rhythms. Every new challenge follows the same rule you learned on the first branch.
Falls are designed, not random
There are no checkpoints and no lives. When you fall, you fall — but every drop in the tree is placed by hand. Each part of the climb has a floor that catches you. The rare places where you can lose everything are the ones where you can see the whole way down.
A warm climb
This is not a game that laughs at you. The oak is alive: ants carry on along the bark, spiders keep watch under the branches, fireflies drift through the shade. Your parents wait among the roots — fall all the way back down, and they will be there. The view opens wider with every tier, from the roots to the open sky.Features
- A precision climbing game where landing matters as much as jumping
- Deterministic physics: the same jump always lands the same way
- 60 hand-built screens climbing from the roots through the bark, branches, and canopy to the sky
- Surfaces that change your grip: bark, leaves, resin, dew — plus wind in the canopy and thin branches that sway as you charge
- No checkpoints, no lives, no randomness
- Keyboard and controller, fully remappable
- English, Russian, Spanish, Portuguese (Brazil), German, Simplified Chinese
Players updated — · store data Oct 8, 05:15 AM UTC · source: SteamWebAPI
Steam does not list a price for Up the Great Oak at the moment.
Up the Great Oak has not been released yet. Planned release: Q2 2027.
Minimum: Windows 10 64-bit, Dual-core 2 GHz, DirectX 11 compatible, integrated graphics OK, 4 GB RAM. The requirements card above compares minimum and recommended specs for every platform.
Steam lists 500 MB of free disk space for Up the Great Oak.
There are no Steam reviews for this game yet.
English is supported for the interface and subtitles, without full audio. In total, Steam lists 6 languages for Up the Great Oak, none of them with full audio.
No — Steam lists Up the Great Oak as a single-player game.
The Up the Great Oak Steam charts on SteamStatistics show the live player count and the 24-hour, 7-day and 30-day curves, refreshed at least every ten minutes.Open the Up the Great Oak Steam charts ›
On Steam, Up the Great Oak runs on Windows. No controller support listed.