A peaceful demon castle is attacked daily by heroes who smash walls and defeat monsters, turning it into a hunting ground. As the Demon Lord, you summon and evolve monsters to defend your home and stop the relentless heroes.
오늘도 용사가 와서 성벽을 박살냈습니다. : nombre de joueurs et Steam charts
en direct
Nombre de joueurs0— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
Évaluations60 évaluations
83,3%Very Positive
50 positives10 négatives
Recommandations—Note8/9
30 derniers joursaucune donnéePart négative16,7%Pos. par nég.5,0×
WindowsAucune prise en charge des manettes indiquée
GameplaySingle-player
Fonctionnalités SteamFamily Sharing
Configuration requise
MinimaleRecommandéeSystèmeWindows 10 64bitidentiqueCPUDual core from Intel or AMD at 2.8 GHz—RAM4 GB RAM8 GB RAMEspace disque1 GB available spaceidentique
À propos du jeu
À propos : 오늘도 용사가 와서 성벽을 박살냈습니다.
"Stop Breaking My Castle!" is a game designed from the perspective of monsters who are always getting beaten up.
Every day, heroes invade the peaceful Demon Lord’s castle, killing monsters and smashing the castle walls before leaving.
The Demon Lord and the monsters just want to live normal lives, but it’s been a long time since their home turned into someone else’s hunting ground for leveling up.
As the player, you become the Demon Lord, summoning and evolving monsters to stop the heroes.
Summon and place monsters.
Summon monsters to defend against invading heroes!
Heroes, driven by money and fame, have attacked the demon tribe who were living peacefully.
Summon monsters to stop the heroes and protect the peace of the demon tribe.
Auto Battle
Punish the heroes with the summoned monsters!
It's time to show the heroes, who were after gold and experience, the bitter taste of fear.
Monsters fight automatically, so strategic placement is necessary!
Evolution
Evolve your monsters and make them stronger!
It’s not just the heroes who get to level up.
Punish the heroes who invade for experience points with even more powerful monsters!
Over 20 powerful types of monsters are waiting to be summoned!
Grinding
Defeating heroes drops gold!
You can collect it with your mouse (a cute bat can help you, too).
Looting isn’t just for heroes. Invading heroes must leave everything behind.
Of course, if a monster falls, you can gather their souls to gain experience!
Joueurs mis à jour : 18 sept., 19:19 UTC · données du magasin : 22 sept., 09:15 UTC · source : SteamWebAPI
오늘도 용사가 와서 성벽을 박살냈습니다. est sorti le 4 août 2025, développé par Team DunningKruger. Sur Steam depuis 1 an.
Configuration minimale : Windows 10 64bit, Dual core from Intel or AMD at 2.8 GHz, 4 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 1 GB d'espace disque disponible pour 오늘도 용사가 와서 성벽을 박살냈습니다..
83,3% des 60 évaluations Steam sont positives — Steam les qualifie de « Very Positive ».
Non — Steam n'indique pas de version française pour 오늘도 용사가 와서 성벽을 박살냈습니다.. Au total, Steam répertorie 2 langues, dont aucune avec audio complet.
Non — Steam répertorie 오늘도 용사가 와서 성벽을 박살냈습니다. comme un jeu solo.
Les Steam charts du jeu 오늘도 용사가 와서 성벽을 박살냈습니다. sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu 오늘도 용사가 와서 성벽을 박살냈습니다. ›
Sur Steam, 오늘도 용사가 와서 성벽을 박살냈습니다. fonctionne sous Windows. Aucune prise en charge des manettes indiquée.
오늘도 용사가 와서 성벽을 박살냈습니다. est classé DEJUS 10, IGRS 13 et KGRB 12.