Spirithale is a strategy god simulator game where you play as a powerful spirit. Gain power by forming the world's regions from the ground up and by cohering civilizations to follow your dogma. Will you bring prosperity to a broken world? or bring upon the end times?
Spirithale : nombre de joueurs et Steam charts
en direct
Nombre de joueurs—— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
24 heures—7 jours—TendanceStable
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Recommandations—Note0/9
30 derniers joursaucune donnéePart négative—Pos. par nég.—
MinimaleRecommandéeSystèmeWindows 10identiqueCPU2.0 GhzDual Core 3.0 GhzGPU128mb Video Memory, capable of Shader Model 2.0+256mb Video Memory, capable of Shader Model 2.0+RAM2.5 GB RAM4 GB RAMEspace disque300 MB available spaceidentique
À propos du jeu
À propos : Spirithale
Worldbuilding
Spirithale is worldbuilding game where you literally build the world from the ground up as one of the world's many spirits. The spirits however are not gods, and their powers are limited to how much they have created in the world. Gain power by forming the world's regions and filling them with different types of flora, earth formations, creatures and biomes. Sapient factions will also develop in the world, and they use the resources around them to survive. In the right conditions loyal factions will help their worshiped spirit protect or invade more lands and can create buildings and wonders to provide powerful bonuses to their spirit.
How does it start?
Starting a new world will create a pre-generated empty canvas of all the world's regions from the start. The world is one big ocean, but the spirits will start in their own areas with only a small amount of land to their name. From there they can expand the land or claim new regions in the world slowly filling the ocean with landmasses. Each region is pre-generated from the start however not all of them are equal, some regions may favor certain types of biomes or have unique features that can be restored like river segments that can through different regions.
Progression
Naturally all the spirits don't start with every single ability unlocked and they only start off with basic decisions to expand regions. Throughout the game the main resource to unlock new powers is insight which is used to unlock boons, new creations and abilities.
Winning/God Simulator Mode
In a normal game the game will end after a certain number of days. Whichever spirit has the most victory points wins. The points are based on how many revelations they unlocked and their total domain size of their impact on the world. However, there is an alternative god simulator mode which in which you are the only spirit and can play forever or test certain mechanics out as well.
Questions fréquentes
Steam n'affiche actuellement aucun prix pour Spirithale.
Spirithale n'est pas encore sorti. Sortie prévue : 13 novembre 2026.
Configuration minimale : Windows 10, 2.0 Ghz, 128mb Video Memory, capable of Shader Model 2.0+, 2.5 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 300 MB d'espace disque disponible pour Spirithale.
Ce jeu n'a encore aucune évaluation sur Steam.
Non — Steam n'indique pas de version française pour Spirithale. Au total, Steam répertorie 1 langue, dont aucune avec audio complet.
Non — Steam répertorie Spirithale comme un jeu solo.
Les Steam charts du jeu Spirithale sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.Ouvrir les Steam charts du jeu Spirithale ›
Sur Steam, Spirithale fonctionne sous Windows et macOS. Aucune prise en charge des manettes indiquée.
Spirithale est classé DEJUS 6.
Joueurs mis à jour : — · données du magasin : 10 oct., 06:16 UTC · source : SteamWebAPI