Sheva is a single-player roguelite card fighter where both fighters act simultaneously. Predict your opponent, position your cards, defeat seven chakra bosses, and survive the run to reach the final trial.
Sheva : nombre de joueurs et Steam charts
en direct
Nombre de joueurs0— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
Prix actuel5,99€Aucune réduction en ce momentPrix le plus bas relevé5,99€depuis le 22 sept. 2026Dernier changement5,99€22 sept. 2026Réductions relevées0depuis le 22 sept. 2026
Compatibilité et fonctionnalités
Windows · macOS · LinuxPrise en charge complète des manettes
MinimaleRecommandéeSystèmeWindows 7—CPUx86, x64 architecture with SSE2 instruction set support—GPUDX10, DX11, DX12 capable GPUs—RAM4 GB RAM—Espace disque2 GB available space—
À propos : Sheva
What If a Fighting Game Was Turn-Based?
Sheva is a single-player roguelite card fighter built around simultaneous decisions.
Every turn, you and your opponent choose to Charge, Attack or Block. Both actions are then revealed and resolved together.
There are no reaction turns. You must study the fight, anticipate your opponent and commit to your decision.
Predict Your Opponent
Charge to draw another card and prepare a stronger hand.
Attack to commit your active cards, combining their damage and effects into a single assault.
Block to defend against incoming cards and disrupt the attack your opponent has been preparing.
Charging leaves you exposed to damage, but an incoming attack does not remove the cards you have gathered. A well-timed Charge can therefore preserve your momentum and prepare a dangerous counterattack.
The rules are simple. Knowing what your opponent will do next is not.
Control Your Cards
Every card can do more than deal damage.
Cards can strengthen an attack, protect you with Guard, restore health, break defenses, reflect damage, disrupt an opponent’s hand and activate additional effects under specific combat conditions.
The order of your cards matters. Rearrange, duplicate, sacrifice, swap and shuffle them to create stronger combinations before committing to an attack.
Create Your Fighting Style
Choose a starting deck, then transform it through the rewards you discover during each run.
Collect new cards, equip up to six talismans and use powerful abilities that can change the direction of a fight.
Every addition creates new possibilities - but a card that strengthens one combination may weaken another. Deciding what not to take can be just as important as choosing your next reward.
Conquer the Seven Chakras
Every run challenges you to defeat all seven chakras.
Choose the order in which you face them, collect rewards between battles and prepare for increasingly dangerous enemies and bosses.
Each chakra has its own cards, visual identity and combat priorities. Some overwhelm you with direct aggression. Others defend, disrupt your hand or prepare dangerous combinations that must be stopped before they are unleashed.
Shape Every Run
Between fights, you will:
- Choose which chakra to challenge next
- Add new cards to your deck
- Equip talismans with passive effects
- Visit the shop to purchase cards, healing and upgrades
- Adapt your strategy to the opponents still ahead
No two runs need to follow the same route or develop into the same fighting style.
Reach the Final Trial
Defeat every chakra boss in a single run to unlock the final confrontation.
Fail, and the run ends.
Begin again with a different deck, a new route and a better understanding of how your opponents fight.
Features
- Turn-based combat where both fighters act simultaneously
- An expanded card pool filled with conditional effects and combinations
- Multiple starting decks supporting different strategies
- Skills for rearranging, duplicating, sacrificing, swapping and shuffling cards
- Powers that can alter the course of a turn
- Six talisman slots for creating passive combinations
- Seven distinct chakras with escalating enemies and bosses
- Enemy behaviour built around chakra-specific priorities
- A complete single-player roguelite journey culminating in a final trial
- Full controller and Steam Deck support
Predict your opponent. Position your cards. Commit to the fight.
Questions fréquentes
Sheva coûte 5,99€ sur le magasin Steam DE. Le prix le plus bas que nous ayons relevé depuis le 22 sept. 2026 est de 5,99€. Steam fixe un prix distinct pour ce jeu dans 14 régions — les prix régionaux sont indiqués plus haut.
Sheva est sorti le 30 juillet 2026, développé par Goldtusks. Sorti il y a 2 mois.
Configuration minimale : Windows 7, x86, x64 architecture with SSE2 instruction set support, DX10, DX11, DX12 capable GPUs, 4 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Steam indique 2 GB d'espace disque disponible pour Sheva.
84,6% des 13 évaluations Steam sont positives — Steam les qualifie de « Positive ».
Non — Steam n'indique pas de version française pour Sheva. Au total, Steam répertorie 4 langues, dont aucune avec audio complet.
Non — Steam répertorie Sheva comme un jeu solo.
Les Steam charts du jeu Sheva sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.
Sur Steam, Sheva fonctionne sous Windows, macOS et Linux. Prise en charge complète des manettes.
Sheva est classé DEJUS 6 et IGRS 13.
Sheva : prix, date de sortie, graphiques et statistiques