A story-driven tactical RPG in the spirit of the 16-bit classics. Raise a found-family army of 60 heroes, recover the lost Words that sang the world into being, and stand against the Hollow Cantor — a grieving priest unsaying the world one note at a time.
Shattersong : nombre de joueurs et Steam charts
en direct
Nombre de joueurs—— sur 24 h
Pic de joueurs 24 h0Mesure la plus haute du jour
Pic de joueurs 30 j0Moy. —
Record de joueurs0Depuis le début du suivi
Heures jouées 30 j—Estimation
Steam chart · joueurs sur 30 jen attente de mesures
Collecte des mesures quotidiennesAucune mesure quotidienne n'est encore enregistrée pour ce jeu. La courbe apparaîtra dès que les premiers jours d'historique seront disponibles.
Many small voices against one perfect silence.
The world of Aurendal was sung into being. Its magic is language: the Words
of the First Speech don't describe things — they make them. Long ago the great
Words shattered and scattered. Now Savreth, the Hollow Cantor — a grieving former
priest — wields the Unword to unsay the world, one note at a time. And he calls
it mercy.
You are Corin, a teenage banner-bearer. Your answer is not a chosen one or an ancient
blade. It is people — a found-family army gathered one recruit at a time, because a Word
bound into a living soul is a Word the silence can never erase.
A tactical RPG in the lineage of the greats.
- 60 recruitable heroes — knights, harpooners, hedge-witches, a bear-man of the
Riverclaw, and stranger friends still. Everyone has a name, a past, and a reason to fight.
- 28 chapters across 5 acts — a full campaign from a village lane to the Unsung
Hour, with towns to walk, camps to muster in, and secrets off the beaten path.
- Three-tier promotions — every hero grows through three full class tiers with
new looks, new skills, and new answers on the battlefield.
- Bind the lost Words — forge recovered Words into your heroes at the Anvil of
Saying. Every binding is permanent, every binding costs a Tithe, and every choice of
who is a goodbye to everyone else.
- Honest, transparent tactics — a full combat forecast before every attack.
No hidden math. Initiative interleaves by speed, flanks matter, high ground extends
your reach, and walls genuinely block line of sight.
- Retreat, not death — fallen heroes withdraw instead of dying. The campaign
asks you to be brave with people you've come to love, not to reset the clock.
- Terrain that fights with you — forests slow the unready, rivers stop all but
the wave-walkers, and the high ground is worth taking. Every hero moves differently.
- A painted world — painted battlefields, painted towns, and a painted cast
of dozens, in a warm storybook style with an original soundtrack.
The villain isn't wrong. He's just asking a different question.
Savreth lost everything and decided the kindest thing is for nothing to hurt ever again.
Shattersong is about the other answer — the noisy, imperfect, stubborn one. It's a game
about why the noise is worth it.
A solo-developed labor of love.
Questions fréquentes
Steam n'affiche actuellement aucun prix pour Shattersong.
Shattersong n'est pas encore sorti. Sortie prévue : mars 2027.
Configuration minimale : Windows 10 64-Bit, Dual Core, Integrated Graphics (Intel UHD 620 class), 4 GB RAM. La fiche ci-dessus compare les configurations minimale et recommandée pour chaque plateforme.
Ce jeu n'a encore aucune évaluation sur Steam.
Non — Steam n'indique pas de version française pour Shattersong. Au total, Steam répertorie 1 langue, dont 1 avec audio complet.
Oui — Steam répertorie Shattersong avec les modes suivants : JcJ en ligne.
Les Steam charts du jeu Shattersong sur SteamStatistics affichent le nombre de joueurs en direct et les courbes sur 24 heures, 7 jours et 30 jours, actualisées au moins toutes les dix minutes.
Sur Steam, Shattersong fonctionne sous Windows. Aucune prise en charge des manettes indiquée.